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Space TalesNewsSpace Tales launches 1.0 on August 19, French and Spanish available now
In-game event

Space Tales launches 1.0 on August 19, French and Spanish available now

Space Tales · published 18 Jun 2026, 12:58 UTC · build 23470854

All newsPlayers around this dateRead on Steam

Hey Commanders,

We have a big update to share today! Space Tales will officially leave Early Access and launch its full 1.0 version on Steam on August 19, 2026.

We are also happy to confirm that French and Spanish are now available in the latest game update. More languages are planned as we continue expanding localization support, with German coming soon.

The road to 1.0

Since the start of Early Access, we have been improving Space Tales update after update with your feedback in mind.

Some updates focused on fixing progression and gameplay issues. Others improved the overall RTS feel of the game, including cleaner command feedback, better right-click behavior, easier ability selection, improved group behavior, and unit-specific fixes.

We also added full key binding customization, giving you more control over HUD shortcuts, abilities, production commands, unit panels, and camera movement.

All of this work has one goal: making Space Tales sharper, clearer, and more responsive for players who enjoy tactical decision-making under pressure.

What to expect in version 1.0

The full 1.0 release will complete Xander Falcon’s story-driven campaign and expand the Early Access experience with:

  • The complete campaign

  • Additional missions and late-game challenges

  • More chaotic battles as the conflict escalates

  • A third enemy faction built to push your tactical adaptation further

  • More maps and side content

  • Continued balance and quality-of-life improvements

  • Save carry-over from Early Access through normal updates

Your progress is planned to carry over, so you will not lose your save when the game reaches 1.0.

A complete sci-fi RTS campaign

In Space Tales, you play as Xander Falcon, a young commander leading humanity’s I.P.E. army across hostile alien worlds.

Build modular bases, manage resources, secure energy lines, and command retro-futuristic armies against enemy factions that require different strategies. Defeat colossal alien bosses, capture them, and turn them into powerful allies as you uncover the truth behind a war far bigger than anyone expected.

Version 1.0 will bring that campaign to its full arc, revealing more about the I.P.E., The Despot, the Nexera, and the forces shaping humanity’s expansion among the stars.

Thank you

Early Access gave us the chance to build Space Tales with our players. Every update, every fix, and every improvement has helped us move closer to the version of the game we wanted to make from the beginning.

Thank you for playing, sharing feedback, reporting issues, and supporting the game. It means a lot to us!

More from Space Tales

Other announcements

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Game update10 Sep 2026Patch 1.1.3Patch Notes General & Performance Fixes · Mission Cleanup & Stability: Fixed an issue where the game system failed to properly close background assets after mission completion. This was causing severe lag and potential crashes when players went AFK on the Planet or Space Maps. · Planet Lighting: Fixed a bug that caused planet colors to shifts dynamically (becoming noticeably brighter or darker)…Game update27 Aug 2026Patch 1.1.2Patch Notes: Version 1.1.2 Focus: Mission 13 Balance Update ⚔️ Boss & Encounter Adjustments · Despot Attack Moved: Relocated from Stage 1 to Stage 2 during the final boss fight. ⚓ Ship Deck Mechanic Updates · New Neutral State: Small enemy waves now spawn when the ship deck is in a neutral state. · Control Conditional: Enemy waves no longer trigger if the player does not control the ship deck.…Game update21 Aug 2026Patch Notes: Version 1.1.1Patch Notes: Version 1.1.1 🛠️ Bug Fixes · Mission 9 Survival Mode Map Glitch · Resolved an issue where early access players updating to 1.0 loaded Mission 11 tiles onto Mission 9. This issue was critical and blocking the player from completing the mission. · Note: If you managed to clear this mission since the 1.0 release, this new build will reset your progress back to the start of Mission 9…