Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
DEADPOINTNewsPre Alpha 0.7
Major update

Pre Alpha 0.7

DEADPOINT · published 31 Jul 2025, 03:39 UTC

All newsPlayers around this dateRead on Steam

ADDED

-Map expansion (Karlov)

This map expansion adds a new region called "Karlov". This new region contains more areas such as a village, town area, hospital, militart base a

-Cutscenes

An opening cutscene is added. It will play when creating a new game.

-Character face selection

Added an option to select character faces

-New animal (Sheep)

Same behaviour as deers. They will run away from the player.

-New vehicles

Cruiser bike, old sedan (ZAZ), and old van (Old van (UAZ) is a trader special vehicle.)

-Vehicle damage

Vehicles can now be damages, and will be unusable when the condition reaches 0. You can fix it using a toolkit.

-Vaulting

Vaulting were previously removed, because it needed some work, now its added back

-New AI Behaviours

Aggresive AIs can now damage doors and vehicles.

-Items

Equipments (Travel backpack, Tactical backpack, School backpack)

Sleeping bags, Toolkit,

-Sleeping bags

Added sleeping bags. They can work as respawn points.

-Shaders

Added tesselation to give more detailed 3d effects on some surfaces. Skin shader has also been added.

-Loading screen tips

Added loading screen tips

CHANGES

-Render Pipeline

Now uses HDRP instead of Built-in. Gives a lot more visual fidelity, but can be more demanding for performance.

-Main menu/loading

The main menu has been updated, not only visually, but also have a new soundtrack for both menu and loading.

-AI System

The AI system is no longer using Unity's default nav mesh, instead now uses a custom solution.

-Assets

Some assets are replaced with custom made or better quality ones.

-Environments

Previous areas like industrial areas, villages, etc have been improved and had some changes in the layout

-Zombie models

Zombie models now use a new modular model. This gives more variety to the zombie appearance

MISC

-Temporary Removals

Scavenger has been temporarily removed for this update due to the migration to the new AI

Thank you, we hope you enjoy the new update!

-Levi, Lead Developer

More from DEADPOINT

Other announcements

All news
In-game event11 Oct 2025DEADPOINT 0.7.2Hey survivors, Welcome to version 0.7.2 update log Here are the things added and changed in the update With the recent Unity issue with vulnerability, we decided to release the update early, instead of 0.7.5, we released 0.7.2 because the updates promised for 0.7.5 were not completed yet. This update features the new build with the patch to fix the vulnerability issue. ADDED -Trader BTR This tr…Community16 Sep 2025DEADPOINT 0.7.5 Dev PlanHey Survivors! In this development plan, we will discuss the things we are working on for the 0.7.5 update. Announcement First of all, we are sorry to inform that the update from here will no longer be pre-alpha. Once it reaches version 1, the game will hit full release. Why are we doing this? For the last year the game hasn't been performing well, and we decided that the supposed beta release…Game update14 Nov 2024DEADPOINT HDRP Development BlogHey Survivors! In this development update, we are going to share things that are planned and in progress for the next update, Pre Alpha 0.7. HDRP and Unity 6 Unity 6 has been released, and we realized that we could be missing out on new features and upgrades if we dont move to the HDRP pipeline, since the original built-in pipeline DEADPOINT is using is going to be deprecated. The migration to…