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Frontline: Assault Corps WW2NewsUpdate v1.0.25
Major update

Update v1.0.25

Frontline: Assault Corps WW2 · published 19 May 2025, 12:01 UTC · build 18516928

All newsPlayers around this dateRead on Steam

v1.0.25

Greetings, Commanders! This update brings a host of enhancements to elevate your strategic experience.
Here's what's new:
New Supply System: Introducing a dynamic supply mechanic to deepen tactical gameplay. Manage resources wisely to keep your forces in fighting shape!

Improved Balancing: Fine-tuned gameplay mechanics for a fairer, more competitive experience across all factions.

New "Inspect Your Army" Option: Added for each faction, allowing you to review your troops' status and composition with ease.

Multiple Improvements: Enhanced UI, smoother performance, and refined visuals for a polished experience.

Bug Fixes & Tweaks: Squashed pesky bugs and made minor adjustments to ensure a seamless battlefield.

v1.0.25D- Silent Update - Fixed music not playing properly in some of the maps.

Thank you for your feedback and support. Deploy your strategies and conquer the battlefield!

More from Frontline: Assault Corps WW2

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Major update13 Nov 2025v1.0.32HEY FRIENDS! 🌟 Skirmish MODE is finally here (Beta) **What you can do now:** - Fight head-to-head against ANY country! USA vs USA, UK vs URSS, or mix it up however you like for endless fun. - 5 Difficulty levels: Recruit, Corporal, Sergeant, Lieutenant, all the way to Captain. These tweak how the AI moves, attacks, strategizes, and spends resources. - **Loadout Mode**: Pick your year from 1939…In-game event25 Oct 2025v1.0.31Friends, v 1.0.31 is here: · Movement increased: Units can now move multiple hexes per turn (not limited to one) · Pathfinding + LOS improvements: Enhanced navigation and line-of-sight calculations · Extended camera options: Added dynamic camera, follow mode & Combat zoom · Splash damage & incendiary splash damage: New area-of-effect damage types implemented · Exploding fuel barrels: Now deal s…Major update13 Oct 2025v1.0.30Multiple improvements, smooth game performance: -Supply Depot CORE System -Pathfinding Performance & AI Intelligence -Unit Leveling System Extended -Movement Path Highlighting -Splash Damage System (artillery) -Line of Sight Thank you friends, I've been working on this engine a lot and I'm happy to say I finally learned enough programming so I can also code. Hope you enjoy the new version!