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SolForge FusionNewsFriend Referrals and Visual Updates
In-game event

Friend Referrals and Visual Updates

SolForge Fusion · published 6 May 2025, 21:20 UTC

All newsPlayers around this dateRead on Steam

Friend Referrals

We've added a new way to earn Gold and Seasonal Achivement Points. Players now have a unique referral code that can be given to new players to enter when creating an account. This links the two accounts, and when the new player earns at least 50,000 XP or purchases our Premium Mastery Track, both players will earn rewards. The new player will earn 2,500 Gold, and the referring player player will earn 500 Gold and 500 Seasonal Achievement Points for their first 10 referrals, and 1000 Gold and 1000 Seasonal Achievement Points for each referral thereafter. View the "Friends" menu in-game to track your referred friends, claim rewards, and get more information.

Trigger Visual Updates

We are continuing to update and improved SolForge Fusion visuals game gameplay. We heard your feedback about our last visual update and have reduced the amount of screen shaking when playing cards. As a next step in improving the game, we've overhauled the way that triggers appear during gameplay. Triggers will now appear above the creature or player that created them. Triggers from destroyed creatures will now appear from the banish pile. Once you'fve selected a trigger to resolve, all other triggers should disappear so that you can view the full board for the selected trigger. We believe this will help clarify where triggers are originating and better communicate what's happening during gameplay.

Bug Fixes

  • Rumblespark Energy transforming into Embodiment on Spirit Golem Conclave should now trigger the
    attack buff.
  • Pipwick Level 3 now steals Electronet and gives the appropriate targets.
  • Creature being reanimated after being webbed should no longer have the webbed and defender icon.
  • Updated new hand animations, reduced the shake of playing cards.
  • Changed the red lettered Done on turn button to be white lettered Skip.
  • Fixed betrayer icons that weren’t showing properly on some cards.
  • Fixed an issue allowing forgeborn to be switched mid campaign.
  • Attempted a fix for cards disappearing when action is undone.
  • Attempted fix for Badges window covering up the game timer in multiplayer.
More from SolForge Fusion

Other announcements

All news
Game update5 Jun 2026June 5 UpdateBack end improvements and optimizations to improve load times and performance. Cosmetic bug fixes.Game update21 Apr 2026April 21 Patch-Bonus card Solbinds only get brought in once per card, not twice. -Staff of Souls checks if a spell is in the banished pile before replaying it (preventing double playing exalts for example). -Spells are reset upon entering the banished pile so their available choices are refreshed if they get played again later. -Conflagrate Level 2 wording fixed -Plaguebearer art field fixed to show correct…In-game event25 Mar 2026Wizards & Warlocks PatchHello Forgeborn! The arcane energies are shifting! We are thrilled to release our newest legendary drop set, Wizards & Warlocks! This set is all about the art of spell-slinging. While Mages are some of the most common creatures in the game, we felt they needed more synergy and power to truly feel like a unified faction. To solve this, we’ve leaned heavily into the "S" in SolForge— Spells! More…