
Hello Forgeborn!
The arcane energies are shifting! We are thrilled to release our newest legendary drop set, Wizards & Warlocks!
This set is all about the art of spell-slinging. While Mages are some of the most common creatures in the game, we felt they needed more synergy and power to truly feel like a unified faction. To solve this, we’ve leaned heavily into the "S" in SolForge—Spells!
In Wizards & Warlocks, every deck is guaranteed to have at least 3 spells. We’ve also pushed the limits of deck construction: the maximum number of spells has increased, and there is a 1% chance to find a massive 7-spell deck! Whether you are playing sealed, casual, or competitive, these new spell ratios open up entirely new tactical possibilities. Out of the 10 cards in your faction deck, at least two will be Mages and one will be a spell from the W&W pool. Plus, we’re keeping the excitement of Axes & Allies alive—that spell slot has a 50% chance of being a Betrayer from another faction’s spell list!
This set introduces a powerful array of new cards to collect, including:
2 New Living Forgeborn
4 New Legendaries
4 New Spells
A new set means a brand-new Battle Pass! The current pass ends when the patch releases on 3/25. Here is a look at what you can earn on the new tracks:
Free-to-Play Track:
16,000 Gold
40 Embers
1 Solbind
12 Phantom Decks
4 Stained Glass minion skins
Paid Pass Track:
12,000 Gold
145 Embers
2 Solbinds
26 Half Decks
4 New Emotes
4 Stained Glass minion skins
2 New Playmats
Sealed fuses in an active campaign are no longer archived when your sealed run ends.
EverflamePhoenix and Dozer check to make sure the card they're bringing in is owned by the same player as the original card.
Upgrades for new Wizards and Warlocks spells will not show the enhanced version when selecting upgrades.