*Fixed a bug where the stapler shoot time upgrade text would display 5+ decimal points.
*Fixed a bug where the shadow of a projectile had a chance to not disappear after colliding with a slime.
*Bug fix: When a stapler got stuck to a slime, it had a chance to weirdly blink and spawn super fast around the screen.
*Bug fix: Slimes would sometimes spawn 2 slime goo after being squished. Slime goo also had a chance to be the wrong color.
*BUG FIX: The laser flash would spawn in the wrong position.
*Made a few adjustments on projectile colliders.
*Balance: Removed a few slimes from each wave after wave 11.