Portal 2: Community Edition - December 21st, 2024 Update
Additions (5)
Added support for Steam Workshop
Added command jpeg360 for capturing 360 screenshots
Added ConVar sv_enablepreferredcarry to allow for disabling preferred carry angles
Added P1/HL2 object throwing, enabled through the ConVar player_throwenable
Added support for ZSTD compression to VTF v7.6
Fixes (6)
Added aliases snd_musicvolume and snd_menumusic_volume for new the ConVars snd_volume_music and snd_volume_menumusic for backwards compat with old sound scripts
Fixed a crash related to laser beam particle effects when the attached reflector cube is deleted
Fixed a crash when creating npc_barnacle without HL2 assets mounted
Fixed crash related to material proxies on a prop_combine_ball
Fixed crash when a func_clip_vphysics fails to create its VPhysics object
Fixed some maps with displacements not having collision
Improvements (1)
Improved the error message that shows when starting the game without Portal 2 installed
Hammer (15)
Added Blender-style middle mouse camera control to Hammers 3D viewport. Middle mouse now rotates the view, and holding shift pans the view
Added Hammer Addon Manager
Added Hammer command hammer_history_clear
Added Postcompiler variable to Cmds menu in the Hammer compile configuration window
Added support for browsing Soundscapes in Hammer
Fixed a rare Hammer crash when reading VMFs that have a key or value that sits on a file read chunk border
Fixed ambient sounds and music being spatialized in the Hammer Sound Browser
Fixed crash in Hammer when viewing a material using solid energy refract
Fixed Hammer autosave error dialog showing up multiple times
Fixed Hammer truncating long file names when reporting file parsing errors
Hammer Go To dialog now handles inputs with commas and tabs
Hammer Run Map Expert dialog internal content can now be resized
The commands cl_soundscape_flush, playsoundscape, stopsoundscape, cl_soundscape_printdebuginfo, and cl_ss_origin can now be ran from the Hammer Console
The commands mat_configcurrent, memory, and stat_memory can now be run from the Hammer Console
The Hammer Console now uses a monospaced font for all text