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Toaster ArenaNewsVersion 0.25.29
Major update

Version 0.25.29

Toaster Arena · published 9 Jan 2026, 19:20 UTC

All newsPlayers around this dateRead on Steam

Welcome back toasters!

Additions

  • Added R-Con option to increase server max player cap
  • Added ability for servers to log game actions and events
  • Added ability for servers to record player information such as their Steam Name, Public Steam ID and a Hashed Machine ID, all of these are secure and are meant to help server owners moderate their servers
  • Community server bans should now support hardware banning (This requires the banned used to be banned again)
  • Added Preview button for character cosmetics on the shop
  • Improvements to
  • Added dialogue to Fisherman NPC
  • Added dialogue to Merchant NPC
  • Added dialogue to Raven NPC
  • Added Grenade Launcher weapon
  • Added Administrator Announcer
  • Added lore codex to main menu (WIP)

Additions-Builder

  • Added UID Skeletal mesh animation player (plays animation on a selected UID)

Changes

  • Changed rendering mode from deferred to forward shading due to high community request and hardware feedback
  • Major CPU optimizations
  • Updated textures on bridge
  • Updated kill bounds on underhigh
  • Buildings can no longer be build inside vehicles
  • Enabled power ups on single player builder maps
  • Slightly reduced store item prices
  • Renamed corruption prisoner survivor to recon
  • AI Characters now taunt after performing a stun
  • Store prices will no remain visible on game
  • Game will no longer interrupt body shields if the player jumps or lands
  • Reduced duration to witch players can be grabbed as a body shield
  • Updated how aim sensitivity works on weapons to provided more consistent results

Weapon Changes

  • Weapons no longer switch to 0 spread when aiming but will rather use the minimum allowed spread value, in order to balance weapons differently
  • Increased min spread for Ripper LMG
  • Reduced min spread for R901
  • Increased bullet count for cone launcher
  • Reduced max damage for cone launcher
  • Increased fire rate for cone launcher

Bug Fixes

  • Fixed mine equipment falling trough floor
  • Fixed duplicated projectile issues with weapons
  • Fixed remove all weapons command not refreshing equipped weapons on player
  • Fixed bug that allowed players to place mines inside structures, causing them to clip trough the world
  • Fixed bug that caused player ragdolls to instantly kill vehicles
  • Fixed player jump packs staying in world if the player disconnects from a server
  • Fixed player weapon staying in world if the player disconnects from a server
  • Fixed bug that allowed players to not equip any weapons when respawnning due to high ping or packet loss
  • Fixed memory leak caused by AI spawners creating duplicated weapon objects that weren't destroyed by the game
  • Fixed bug on weapon systems that would cause the first shot of a scoped weapon to have maximum spread instead of minimum (Caused by the carbine)
  • Fixed bug that would cause buildings to ragdoll when damaged by a grenade character
  • Fixed an issue with debuff system not being able to find debuffs to delete and causing them to stack
  • Fixed soft kill barrier not working with player ragdolls
  • Fixed bug that would cause AI Characters knock tf out of players due to them performing a stun action while having a non melee weapon equipped
  • Fixed exploit that allowed players to cancel an obligatory ragdoll state by just pressing the ragdoll key
  • Fixed SP AI characters not stopping to shoot after their target dies
  • Fixed memory leak caused by shooting a weapon towards the skybox or non collision objects over long distances
  • Fixed strange arm rotations when crouching while reloading or pumping a weapon
  • Fixes issues when throwing body shield characters not being affected by any force at all
  • Fixed issue with explosive weapon projectiles not doing damage if the player switch weapons before detonation
  • Fixed bug that would sometimes cause explosive weapons to not do any damage to characters
  • Fixed strange bug where ammo counter would not show weapon ammo
  • Fixed bug that would cause players to have their chips reset to 0 if they earned that’s considered integer overflow, game will now cap max chips to 999999999
  • Fixed Exploit that allowed players to instantly rack a weapon by just switching to another weapon or unequiping
  • Fixed Exploit that allowed players to instantly reset shooting cooldowns by swapping to another weapon or equipping

Removals

  • Removed lumen support due to incompatibility with forward rendering
  • Reflection quality settings due to incompatibility with forward rendering
  • Removed Punch Mania Game Mode
  • Temp removal for turn in place system due to it’s intense CPU cost

Notes

  • Multiplayer bots may sometimes crash the game or become inactive after respawning a few times

Our patrons


Evey single ounce of support helps this project move forwards.https://patreon.com/ToasterArena?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

Join the discord

https://discord.com/invite/tejqXqg894

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