Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
StormgateNewsPTR 4.2.3 Balance Update
Game update

PTR 4.2.3 Balance Update

Stormgate · published 24 Dec 2025, 17:56 UTC · build 21304241

All newsPlayers around this dateRead on Steam

4.2.3 Patch Notes


General

  • Fixed some tooltips to properly match ability effects.

  • Destructible Light trees now properly block larger units from pathing through them.

  • Destructible Light tree pathing movement considerably improved to feel more smooth.

    • Take note of the angle in which you move through light tree forests for optimal speed!

  • Feyren no longer boosts the target with an additional x1.5 healing received.

Vanguard

Hurricane

  • Upgrade research time increased to 120s from 60s

Celestial

Argent

  • Tier 3 range upgrade reverted to +2 from +3

Carnivex

  • HP increased to 400HP from 350HP

  • Prowl Upgrade removed

  • Shikari Venom ability removed

  • Sapping Pounce ability reworked into Pounce trait

  • Pounce: new trait added

    • After 3 seconds being out of combat, this unit will pounce on its next attack.

      • This out of combat delay functions like Kri Roll Out.

    • On impact, the Pounce applies a 20% slow for 3 seconds.

  • Swipe: new trait added

    • On every third attack, the Carnivex cleaves units in front of it with the same damage.

  • Vitals Leech: new trait added

    • The Carnivex heals for 50% of all damage dealt.

Navi

  • Abilities Reworked

    • Radiant Mantle: updated

      • Teleport on fatal damage upgrade removed.

      • Reduce damage dealt to a target allied unit by 50% for 10 seconds.

    • Sovereign's Decree: new ability

      • Now unlocked with Navi Adept Training

      • Lock onto an enemy air unit, revealing it. After 3 seconds, deal 300 damage if the target remains in range.

    • Hallowed Ground: reworked

      • Now unlocked with Navi Master Training

      • Channel to bless the ground beneath the Navi (radius 4). While channeling, any allied ground unit inside this radius cannot go below 1 hp.

  • Upgrades:

    • Research Navi Adept Training (Ascension Matrix, Requires Arcfortress, build time 60 sec, 100/100)

      • Unlocks Sovereign’s Decree

      • Energy regen increased by 0.25

    • Research Navi Master Training (Ascension Matrix, Requires Research Sovereign’s Decree, build time 60 sec, 100/100)

      • Unlocks Hallowed Ground

      • Energy regen increased by 0.25

Archangel:

  • Avatar upgrade research time increased to 120s from 60s

  • Censure removed

  • Aether Slash removed

  • Skybreak (Angelic Ascent + damage) reverted to Angelic Ascent (all Archangels can fly together with no energy cost)

  • Angelic Descent added back to Archangel (all Archangels can land together with no energy cost)

  • Meteor Strike remains the same.

  • Avatar is now a button with an Autocast feature

    • When autocast is active, Avatar is triggered on melee attack or on impact of Meteor strike

  • Reprieve:

    • Unlocked alongside the Avatar upgrade.

    • Stun and armor buff removed

    • Heals 30% over 5 seconds

    • Cleanses all harmful buffs.

    • If Avatar is active, disable it.

    • Cooldown 20 seconds

  • New trait: Arbiter's Respite

    • If the Archangel has been out of combat for 5 seconds and Avatar is not active, gain 2 energy regeneration per second.

Infernal

Iron Vault, Conclave, Twilight Spire

  • Production charge times increased to 30s from 25s

  • Production building time decreased from 40s to 32s (5 seconds faster on shroud).

Shrine:

  • Cost increased from 300 to 350

Dominari

  • Pandemonium energy cost set to 40

Spriggan

  • Reverted to be close to Spriggan from Patch 0.3:

    • Now spawns a single Spriggan instead of a pair of Spriggans

    • Damage per projectile reduced to 3 (+3 vs Heavy) from 8 (+3 vs Heavy)

    • Spriggans attack with 3 projectiles per attack

    • Supply cost incrased to 3 from 1

    • Health increased to 160HP from 80HP

    • Binding Saliva reduces attack speed, movement speed, and production speed by 2%.

    • Vengeful Expectoration upgraded removed

    • Salivary Overflow upgrade reverted (increase max stacks from 15 (30% slow) to 30 (60% slow))

Shadowflyer

  • Dive Bomb now correctly affects melee and resilient units.

Misc

  • Added [FFA] and [Test] map tags for custom games list sorting.

  • Revert accidental commit that glitched out terrain a bit.

  • Another attempt to fix scroll the locking bug. Help us test this.

  • Map updates to Divided Oasis, Blackspire Station, UnitTester, Sector 9, Frostline.

More from Stormgate

Other announcements

All news
In-game event1 May 2026Transitioning Offline, with QOL and Performance improvementsHi all, this update is a bit of a mixed bag with our transition away from live service and some nice QOL & game updates from the community team. Offline Transition As a first step towards de-coupling from Stormgate's existing server infrastructure, this patch disables live service Versus and Co-op modes, and adds offline support to the Campaign, AI Skrimish, and Custom game modes to prepare for…Game update3 Apr 2026PTR Update 04/03/2026Over the past two weeks, there have been some experimental and incremental PTR updates. Playable in today's patch, these are the recent highlights: · Performance/FPS has been improved by about 30%. · We've optimized some expensive systems that were scaling poorly with large unit counts, and are better limiting updates from off-screen components and calculations. So FPS better reflects what's ac…Game update6 Mar 2026Hotfix 2026-03-06 - Ladder Rankings Reset!To coincide with the community update, we have started a new ranking season, so ladder rankings have been reset for 1v1 & 2v2. Who will rise to the top in each faction? Refreshed 1v1 leaderboards can be viewed on Untapped: This hot fix also addresses: Fixed a balance-breaking bug that made Celestial's zenith scan cost zero energy. Added a match countdown for 2v2 matches. Fixed a visual issue wi…