PTR 4.2.3 Balance Update

Stormgate · build 21304241 · published

On SteamNotes only · this build shipped before we watched the app

4.2.3 Patch Notes


General

  • Fixed some tooltips to properly match ability effects.

  • Destructible Light trees now properly block larger units from pathing through them.

  • Destructible Light tree pathing movement considerably improved to feel more smooth.

    • Take note of the angle in which you move through light tree forests for optimal speed!

  • Feyren no longer boosts the target with an additional x1.5 healing received.

Vanguard

Hurricane

  • Upgrade research time increased to 120s from 60s

Celestial

Argent

  • Tier 3 range upgrade reverted to +2 from +3

Carnivex

  • HP increased to 400HP from 350HP

  • Prowl Upgrade removed

  • Shikari Venom ability removed

  • Sapping Pounce ability reworked into Pounce trait

  • Pounce: new trait added

    • After 3 seconds being out of combat, this unit will pounce on its next attack.

      • This out of combat delay functions like Kri Roll Out.

    • On impact, the Pounce applies a 20% slow for 3 seconds.

  • Swipe: new trait added

    • On every third attack, the Carnivex cleaves units in front of it with the same damage.

  • Vitals Leech: new trait added

    • The Carnivex heals for 50% of all damage dealt.

Navi

  • Abilities Reworked

    • Radiant Mantle: updated

      • Teleport on fatal damage upgrade removed.

      • Reduce damage dealt to a target allied unit by 50% for 10 seconds.

    • Sovereign's Decree: new ability

      • Now unlocked with Navi Adept Training

      • Lock onto an enemy air unit, revealing it. After 3 seconds, deal 300 damage if the target remains in range.

    • Hallowed Ground: reworked

      • Now unlocked with Navi Master Training

      • Channel to bless the ground beneath the Navi (radius 4). While channeling, any allied ground unit inside this radius cannot go below 1 hp.

  • Upgrades:

    • Research Navi Adept Training (Ascension Matrix, Requires Arcfortress, build time 60 sec, 100/100)

      • Unlocks Sovereign’s Decree

      • Energy regen increased by 0.25

    • Research Navi Master Training (Ascension Matrix, Requires Research Sovereign’s Decree, build time 60 sec, 100/100)

      • Unlocks Hallowed Ground

      • Energy regen increased by 0.25

Archangel:

  • Avatar upgrade research time increased to 120s from 60s

  • Censure removed

  • Aether Slash removed

  • Skybreak (Angelic Ascent + damage) reverted to Angelic Ascent (all Archangels can fly together with no energy cost)

  • Angelic Descent added back to Archangel (all Archangels can land together with no energy cost)

  • Meteor Strike remains the same.

  • Avatar is now a button with an Autocast feature

    • When autocast is active, Avatar is triggered on melee attack or on impact of Meteor strike

  • Reprieve:

    • Unlocked alongside the Avatar upgrade.

    • Stun and armor buff removed

    • Heals 30% over 5 seconds

    • Cleanses all harmful buffs.

    • If Avatar is active, disable it.

    • Cooldown 20 seconds

  • New trait: Arbiter's Respite

    • If the Archangel has been out of combat for 5 seconds and Avatar is not active, gain 2 energy regeneration per second.

Infernal

Iron Vault, Conclave, Twilight Spire

  • Production charge times increased to 30s from 25s

  • Production building time decreased from 40s to 32s (5 seconds faster on shroud).

Shrine:

  • Cost increased from 300 to 350

Dominari

  • Pandemonium energy cost set to 40

Spriggan

  • Reverted to be close to Spriggan from Patch 0.3:

    • Now spawns a single Spriggan instead of a pair of Spriggans

    • Damage per projectile reduced to 3 (+3 vs Heavy) from 8 (+3 vs Heavy)

    • Spriggans attack with 3 projectiles per attack

    • Supply cost incrased to 3 from 1

    • Health increased to 160HP from 80HP

    • Binding Saliva reduces attack speed, movement speed, and production speed by 2%.

    • Vengeful Expectoration upgraded removed

    • Salivary Overflow upgrade reverted (increase max stacks from 15 (30% slow) to 30 (60% slow))

Shadowflyer

  • Dive Bomb now correctly affects melee and resilient units.

Misc

  • Added [FFA] and [Test] map tags for custom games list sorting.

  • Revert accidental commit that glitched out terrain a bit.

  • Another attempt to fix scroll the locking bug. Help us test this.

  • Map updates to Divided Oasis, Blackspire Station, UnitTester, Sector 9, Frostline.