Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
My Time at EvershineNewsAlpha V00.05.00 Controller Update is Now Live!
Community

Alpha V00.05.00 Controller Update is Now Live!

My Time at Evershine · published 18 Dec 2025, 03:03 UTC

All newsPlayers around this dateRead on Steam

Howdy all Alpha Backers,

The Alpha V00.05.00 Controller Update is Now Live!

We’ve added controller support, along with some QOL tweaks based directly on the feedback you’ve shared with us so far. Hopefully, these changes make the game feel a bit smoother and more comfortable to play.If you have a controller, we’d love for you to give it a try and let us know how it feels. We’re especially curious whether the controller support and QOL tweaks make a real difference during normal gameplay.As always, thank you for all the feedback, ideas, and play experiences you’ve shared. We’ll keep listening and making steady improvements, and we’ll share more of what we’re working on when we’re ready.The full changelist is available in our latest Kickstarter update and on Steam, if you’d like to take a look.If you’ve tried the controller support, we’d really appreciate it if you could share your thoughts through this short survey.

Controller Survey Link

Thanks for being part of the journey, Let's build a new home together!

More from My Time at Evershine

Other announcements

All news
Community10 Jun 2026A New Home Awaits! Check Out Our Summer Game Fest TrailerHowdy everyone! We’re excited to share something special today, a fresh trailer for My Time at Evershine! Our biggest goal is to make this a place you can truly call home. Check out the trailer below! It was such an honor to be invited to the Nintendo's Play Days event . Here are a few live photos from our booth! We’d love to hear your thoughts, drop us a comment and let us know what excites yo…Community29 May 2026May Devlog | Date/Hangout SystemGreetings, Governors! From Portia to Sandrock, we cherish those days spent adventuring, accidenting upon some sort of happenstance, laughing alongside our friends and neighbors. It’s moments like this we hold dearest to us, and the ones we’re passionate to recreate in your next journey with us. In My Time at Evershine, naturally we intend to build the same things that have worked for us before,…Community30 Apr 2026April Devlog | A Few Art ShowcaseGreetings, Governors! To follow up on some of the discussions we had last month on our designs, we’d like to show off a few of the things we’re working on. Please keep in mind, as it often is: everything you’re seeing is still a work in progress, not a final product. Without further ado, here’s a sneak peek! Old Faces, New Style First let’s take a look at some old familiar faces, now updated wi…