Last year some of you shared ideas for more cool looking boats. I prototyped some of them but they never made it to 1.0, but I still wanted to have them in the game.
Thus, I’m launching the first planned update since version 1.0 today: there's a boatload of decorative boats that I hope will make you smile, and first shipment of the improvements I've been working on – let’s dive in!
Get ready for a bunch of fresh additions and fixes:
🛶 14 brand new cosmetic boats added to the boatyard
All cosmetic boats use the speed of your fastest boat, so you can sail in style with zero speed penalty. Purely for fun (and flair)!
The Unicorn
The Havenduck
The Golden Fish
Also: a clam boat. It opens when you move. It’s weird. It’s fun. You’re welcome.
🚿 New save files now use front-facing sprinklers
I received feedback that sprinklers and cranes fight for the same spot when automating farms. So based on your feedback, sprinklers now water in front for new savefiles, allowing you have better base layouts! I've also fixed other reported bugs.
🛠 Fixes and tweaks:
Sprinklers now rotate properly in front mode
Fixed the sprinkler description
Air Engine no longer wrongly gives the "Beyond The Sea" achievement
Hydronaut NPC won’t reappear after completing its quests
Hope you enjoy these new (and maybe slightly weird and cozy?) additions - as always, let me know what you think. Your feedback means the world to me! 💙
This is just the first of several updates planned for the summer and beyond. Take a peek at the roadmap:
🍕 Autumn – Pizza. Vampires. Pizza Vampires? Vampire Pizza? Why not both?
✨ Winter – A brand new island full of magic and mystery
❓ And maybe… a little something extra