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Sacred Fire
News
2.6.4f5 - Community feedback fixes and improvements
Game update
2.6.4f5 - Community feedback fixes and improvements
Sacred Fire
· published
11 Mar 2025, 14:20 UTC
· build
17645379
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Players around this date
Read on Steam
UI fixes and refinement:
left-over tooltip fix
bottom UI bars critical values flashing: less aggressive and only when stats change for worse
remember boosted dice rolls in rewind mode
Better async loading:
better loading progress animation in game and title scene loading
no lag while verifying save directories at title startup scene
no lag in switching between characters in the continue the game screen
no lag when checkpoints screenshots are generated and saved
More robust save system:
remember last save slot fix
prevent overwrite of old Early Access save slots
Community feedback changes:
new game tutorials on/off toggle after first pop-up tutorial
non-lethal attacks also on dogs in Act 1
Bug fixes:
dark UI background in character screen stays even during combat scenes
Fixed an instance when NPC received an item, but gained no wealth in Act 1
More from Sacred Fire
Other announcements
All news
In-game event
8 May 2026
New Playable Endings
Hello everyone, It’s been a while since the last update, as I’ve been focused on implementing the feedback you provided on the story-complete testing build. While the vast majority of the new Act 3 content worked well, the non-interactive epilogues simply did not have the intended impact. It became clear that the player experience that had been elevated to great heights throughout the three act…
In-game event
22 Nov 2025
Story-Complete Testing Build Available
Hello everyone, It's with great joy that we share today's news with you - we've finalized Act 3 with the last 2 ending scenes, which means for the first time ever, all Early Access players can access a story-complete testing build of our game via our Discord . Each of the endings features numerous new risk chains, duels, and dialogues, navigating the fine line between demonstrating credible str…
In-game event
3 Oct 2025
Fall Update
Hello everyone, It’s been a while since the last update, as I was aiming to reach the story-complete testing build before posting, but with September gone, I realized the gap between updates would just grow too long, and wanted to keep you informed on what’s happening with Sacred Fire. Beyond the usual real-life mini-bosses to take care of (money, health, family), the main reason for the slower…