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Rogue InvaderNewsRogue Invader - Version 1.1
Major update

Rogue Invader - Version 1.1

Rogue Invader · published 12 Jan 2023, 07:41 UTC · build 10304512

All newsPlayers around this dateRead on Steam

Rogue Invader v1.1 is finally here!

Difficulty Options!


You now have two difficulty options, Normal and Hard (the original way Rogue Invader shipped). Feedback was pretty clear that Rogue Invader was just too hard. That was a fair critique. We went through and re-factored everything for a normal less punishing experience. Let us know what you think!

Hack Bots in Combat!

If you are carrying the Combat Toolbox OR have the MacGyver trait, not only can you repair weapons and armor, but you can hack enemy turrets and bots and make them fight for YOU.

Improved Tutorial Level!

Made some changes to the tutorial level that should makes things clearer about the mechanics of the game. Following the instructions will give you a definite edge starting out for the first time.

Global Adjustments and Bug Stomping (of course)!

  • Big Tech and More Like Crap Dragon AMIRITE! Steam Achievements for should now properly register.
  • Added Tooltip in inventory screen when holding Combat Toolbox or having the MacGyver trait.
  • Updated Valhalla help screens when hovering over [?] icon in corners of screens.
  • Hazardous Surface Conditions now spawn less often in the early game.
  • During Ion Storms, lengthened the time between lightning strikes.
  • Factory Level shortened significantly. It was too long for an end game level with all that we throw at you. Plus conveyors and pits… fun times!
  • Other various bug fixes that only make the game more awesome!

Thank you for all your support and patience.
We hope you continually find Rogue Invader a fun retro challenge!

More from Rogue Invader

Other announcements

All news
Community15 Oct 2023Sneak Peek at What's Coming Next!Dropping a preview of upcoming features! Controller Support is almost here! Truthfully, didn't expect it to work so well "Hello everyone. Nathan Rees, the creator and director here. I originally designed Rogue Invader to mimic a FPS, like those I play on my computer with Mouse and Keyboard. I didn't imagine the ability to properly convert Rogue Invader to a controller supported game. But, seein…Community18 Mar 2022Combat Price Drop!That's right, in Rogue Invader, Space Marines aren't the only things that combat drop from orbit. To celebrate our 3 months since release, we've permanently dropped the price on Rogue Invader from: $19.99 to $14.99! . King Zeno is not pleased, as this now means more players can afford to launch into the 1-Bit roguelite retro challenge... on the surface of his home-world! There's no better time…Sale14 Feb 2022NEW BUNDLE + SALEThis week marks 2 months since the release of Rogue Invader on Steam! To celebrate, King Zeno has delivered a new BUNDLE and SALE through Feb 21st! What a benevolent overlord!