Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ATC Ground PointNewsCompass directions and changes to radar tags - Update Notes February 6th
In-game event

Compass directions and changes to radar tags - Update Notes February 6th

ATC Ground Point · published 6 Feb 2026, 12:40 UTC

All newsPlayers around this dateRead on Steam

This update is now live on the public beta (if this update is stable the default branch will also be moved to this version soon). It adds, among other things, compass directions for pushbacks and changes to radar tags (also known as radar labels).

Calculations have been added to the game to automatically detect the pushback end positions for facing north, east, south and west. This works well in most cases however always take a look in the pushback view window before sending the command. The pushback stop points are still visible in that window just that some now have N, E, S or W instead of a number.

Secondly, it is now possible to choose which data fields are visible on the radar tag depending on if the aircraft is selected, on frequency or off frequency. The settings can be found under the Radar Tags tab in Settings. Please note that if an aircraft is selected the information found on the tag is now displayed at the top of the pop up menu (and the radar tag does not change).

Thanks for playing!

Changelog:

- Added compass directions for pushbacks.

- Fixed airplane's path not disappearing when deleted manually.

- Fixed issue with flightsim hardware interacting with UI.

- Fixed zoom changing when scrolling in UI.

- Added key to start input with callsign from latest message already in input.

- Added possibility to set pan view button/key (found in Keys settings tab as View Pan).

- Fixed bug with animation speed of show/hide flight list being effected by game speed.

- Added options for what fields on the airplane tag should be visible based on if the airplane is selected / on freq. / off freq.

- Removed follow as an option during pushback and towing.

- Fixed UI bug on runway direction window.

- Fixed issue with path to stand 264 at ZSSS.

- Fixed airplanes being towed getting stuck sometimes after pushback from stand.

- Added toggle for taxiway and stand labels.

- Fixed visual bug in runway layout window.

- Fixed issues with label not showing for holding points.

- Added calculations so exit point can be selected automatically when crossing even if there is not a holding point with same taxiway name on other side of runway.

- Changed connections from stand to taxiway at EFHK and other fixes.

- Changed the system for data on radar tags.

- Changed shortcut choice function to allow extra mouse buttons and scroll wheel as shortcut keys.

More from ATC Ground Point

Other announcements

All news
In-game event1 Sep 2026Schedule Viewer and Builder fixes - Update Notes September 1stThis update to the public beta has few visible changes. However, the schedule viewer backend solution has been changed to simplify the development in the long run and also give better support for Linux via Proton. Also, the issue with stand numbers containing parentheses has been fixed so the file loads. However, it is still recommended to not have parentheses in stand numbers (a warning has be…In-game event25 Aug 2026Stand selection override and bug fixes - Update Notes August 25thThis update to the public beta mainly focuses on solving bugs so this version could also be used as default version soon. However, it also adds the possibility to assign arriving aircraft to any stand even if for example the stand already is assigned to another aircraft or the stand tag of the flight does not match the stand tag of the stand. While the "set assigned stand" command is active the…Game update14 Aug 2026Hotfix August 14thThis hotfix for the public beta is mostly to fix some bugs but also includes a change so aircraft slow down when turning. Also the error messages for instructions are now more detailed. So if there are issues there is more information that can be added to bug reports. Changelog: - Changed so aircraft slow down for curves. - Fixed airplane highlight circle following aircraft instead of staying w…