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The InBetween DemoNewsLittle (G)Patch
Game update

Little (G)Patch

The InBetween Demo · published 20 Jul 2025, 01:42 UTC · build 14531896

All newsPlayers around this dateRead on Steam

I have absolutely no idea why it took me so long to fix this..... ah right, I had no controller at home for months, so controller playtesting was impossible for a while.😅

Anyways, there was an issue preventing players from aiming diagonally while staying at a spot when the controller was connected. That have finally been fixed.

I forgot to mention it now, but the in-game cutscenes also went through a huge overhaul, resulting in a better image quality and pretty much no chances of a bug nor soft-lock anymore.

As for the increase in file size over these little updates.... please just ignore that.... for now, at least.😅🙏🏾

And now.... for the 'G' in the room.

Don't let your guard down around the Missing G. The Missing G ---is --real... -and --just--- around -the --corner.

Keep -that --in --mind.... The Missing G --shall --be ---Reborn.---

.........................................

Huh? What was that?

Anyways, as always, thanks for playing The InBetween! And to anyone discovering the game for the first time, really glad the game caught your interest, and I hope you enjoy the game as much as I really enjoy making it. :D

- VCD

More from The InBetween Demo

Other announcements

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Major update22 Dec 2025Version 4.0 is Here!!!Merry Christmas! Whew! What a year! The many months of updates made to the upcoming launch release as well as the constant updates made to the demo. The feedback from Steam Next Fest was really valuable, and I did all I could to deliver. Which is why I'm excited to share the good news. The InBetween got quite the makeover and optimization buff! More details: · Camera system got reworked. In the…Game update17 Oct 2025Hot-fix Demo 3.2.1hey y'all, VCD here. Going to keep this as brief as possible :D Fixes and Adjustments: -Reduced the time it takes for the triggered traps to cool down and also reduced their attack duration. -Fixed jankiness in the dash ability. Pipit no longer suddenly falls faster or triggers a sudden unexpected jump when you dash. -Tweaked the camera zoom values, to make them not zoom out as much as possible…In-game event10 Oct 2025Patches, adjustments & Special AnnouncementHey y'all, VCD here! Wanted to once again, thank you all for the awesome feedback and reception of the game over the past few months. <3 Time for the fixes: · Added Playstation controller support(still experimental, not sure if it'll properly work tho, also in-game UI prompts for PS coming another time. ^-^'') · Fixed an issue with the Special ability menu not showing up at Trigger Shrine. · Ma…