
Hi Everyone!👋
Initially, we were planning on having only one map for the demo. However, after careful consideration, we've decided to increase that number. Starting today, there are 3 maps that randomly rotate when you start a game.
As a reminder: the final, full game will have an infinite amount of maps because they are procedurally generated.
Increased the hitbox size for various items to make them easier to pick up
Enemies don't slide anymore while stunned
The "BLOCKED"/"DODGE" was missing in the previous build. That's fixed now
We'll most likely skip next week's update because of GDC. If you're in the San Francisco area, ping us to say hi.
As always, please share your thoughts on Discord and follow us on social media:
https://linktr.ee/ballardgames
-- The Ballard Games Team