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Survivors GuildNewsDemo Update #3
Game update

Demo Update #3

Survivors Guild · published 9 Feb 2026, 16:13 UTC

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Just released the third demo update! Big QoL update focused on giving more visual feedback to the player! I added a bunch of changes based on feedback from the first week.Demo Update 3

  • Added player hurt animations.

  • Added hurt indicator at screen edges.

  • Added control hints in the HUD.

  • Added option to hide control hints in the HUD.

  • Added refund all button in the shop.

  • Added status indicators for players and enemies.

  • Buffed Shield Bash damage.

  • Improved explosion and VFX performance in multiplayer.

  • Clamped offscreen icons to a circle closer to the player.

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Game update2 Sep 2026Demo Update #17 - Performance Boost!It's been a while, and I've been working mostly on content. However, I made some huge optimizations that will make 4-player + late-game performance a lot better. Demo Update 17: · Added manual aiming override for controllers if the player aims manually while auto-aim is turned on. · Optimized floating damage numbers (Big Optimization!). · Precompiled some shaders for VFX to reduce stuttering. ·…Game update17 Jun 2026Demo Update #16 - Next Fest Update 3!Here's a small update with some fixes. Demo Update 16: · Increased enemy spawn rate. · Fixed audio volume for music and certain SFX. · Updated the big bat move animation. Demo Update 16.1: · Fixed some localization issues.Game update16 Jun 2026Demo Update #15 - Next Fest Update 2!Happy Next Fest (again)! This time, we added a new giant bat enemy! Also, there are a few more smaller changes. Demo Update 15: · Added a giant bat. · Increased elite enemy stat scaling. · Fixed enemy death sounds varying in volume too much. · Fixed the Princess' guards' attack volume.