Howdy all,
Scary patch here, moving to my own fork of Godot.
I've been deep in a hole this week trying to backport SDL3 Gamepad support to Godot 4.4. Unfortunately some other changes to viewport scaling preclude me from fully updating to 4.5/4.6.
This should resolve all of the issues players with Victrix controllers were having with the game not launching, crashing, or having incorrect input maps. Please keep me posted on any controller issues you may face and let me know if your Victrix (or any brand for that matter) controllers are now working with the game.
Thanks everyone,
Marvin Wizard