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Idle Armada
News
0.20.0.1 - Bugfixes
Game update
0.20.0.1 - Bugfixes
Idle Armada
· published
9 Jun 2025, 01:33 UTC
· build
18788756
All news
Players around this date
Read on Steam
Steam: Stop popping up a command line window with game launch.
Fix a regression in behavior on military tab that can cause unresponsive UI and crashes.
Android: Fix memory leaks in the go<->java interface code.
Android: Recompiled app with 16 KB native library alignment for compatibility with more devices.
More from Idle Armada
Other announcements
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Game update
24 May 2026
0.20.3.2 - Tutorial Fix, Late Game Offline Calc Optimization / Reliability
Clarify tutorial text that referred to a fast forward button in the battle screen that isn't there anymore, it now describes what farm&push does instead. · Fix one scenario that can cause offline calculations / farm calculations to spin out of control forever until game is restarted. · Also add a defensive guard in case they do start to spin out of control, military upgrades will no longer try…
Game update
16 May 2026
0.20.3.1 - Late Game Fixes
Fix issue where in extremely late game, the enemy level scaling ability can cause battle levels to actually get easier after a certain point due to overflow, and then enemy mark reduction applied. This caused offline calc to also spin forever searching for a farm level, among other problems. Now this whole codepath is much smarter with regard to very late game saves.
Game update
10 May 2026
0.20.3.0 - Reliability Fixes, Minor QOL / Balance Tweaks
Upgrade to go lang 1.26.3. · Upgrade to ebiten 2.9.9. · Android: Improve reliability and clarity when google cloud save is extremely slow or cannot be reached on startup. · Militia ship type is now correctly categorized as a civilian ship (previously, it was mistakenly a 'flagship'). · Fix bug where some buildings granted you the wrong amount of resources when you built them with the 'start wit…