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SprocketNews0.2.48.3 - Vidarr's Parts & Hiring News
In-game event

0.2.48.3 - Vidarr's Parts & Hiring News

Sprocket · published 18 Dec 2025, 18:46 UTC · build 21244731

All newsPlayers around this dateRead on Steam

Hi all,

Some new parts for you today

New M4 Sherman Parts

All made by Vidarr, from the community.

  • Filler cap

  • Sprocket wheel

  • M34A1 mantlet

  • T66 Tracks

  • Headlight

  • Split-hatch Cupola

  • Vertical volute spring suspension (VVSS)

  • 3 Sandbags

  • VVSS roadwheel

Leaf spring suspension

From the Italian Carro Armato

Fixes

  • The radial vent and vent assembly now correctly emit smoke during engine fires.

  • Fixed flameout explosions on vehicles with no turrets or hatches spawning at the world origin.

  • Fixed the Strv M42 sprocket wheel hitbox being oversized.

  • Fixed incorrect viewport positions on cupolas.

  • Fixed HVSS arms not moving visually.

  • Reduced visual disconnect between wheels and their suspension arms under high impulses.

  • Fixed mantlet shields being duplicatable, which resulted in duplicates which couldn't be picked up once placed.

  • Reduced stiffness of HVSS.

  • Applique armour plates, mantlets, fenders and track panels now have mass.

  • VVSS and Leaf spring suspensions now centre on the belt correctly.

  • Axle models now align with wheels much more consistently.


A bit less this time as I've been cooling down with fewer hours and some housekeeping (Documentation, project organization) in preparation for expanding the team.Speaking of which, I'm looking for a senior programmer to develop this project alongside me.Unity/C#
Full-time freelance contract (remote)
~£65,000 per year equivalent
General development
Available now

Apply or ask questions here: [email protected]

As of 19/01/2026 this position has been filled

- Hamish

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All news
Game update11 Sep 20260.2.55.3 (EXPERIMENTAL) - Christie Suspension & OptimizationsHi all, There's a build up on the experimental branch which adds Christie spring suspension. Compared to torsion bars, they're cheaper, more space consuming and they run up the sides of the hull instead of across the width, letting you build lower profile vehicles. In addition, some big optimizations to rendering have been made. (Technical) Parts are now merged where possible and rendered using…In-game event26 Aug 20260.2.54.4 - Game Engine UpdateHi all, The build on the experimental branch is now stable. With a game engine update which brings the game up to speed with 4 years of engine changes and fixes. This is necessary for some engine changes and fixes needed for the GUI overhaul. A rework on foliage rendering was needed after the engine upgrade, so I took some time to give it a polish while I got it working again. Changes · Upgrade…Game update20 Aug 20260.2.54.2 (EXPERIMENTAL) - Engine upgradeHi all, There's a build up on the experimental branch with a game engine update, bringing the game up to speed with 4 years of engine changes and fixes. This is necessary for some engine changes and fixes needed for the GUI overhaul. A rework on foliage rendering was needed after the engine upgrade, so I took some time to give it a polish while I got it working again. Changes · Upgraded from Un…