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Magic InnNewsMagic Inn Patch 0.762: General Improvements and Bug Fixes
Game update

Magic Inn Patch 0.762: General Improvements and Bug Fixes

Magic Inn · published 7 Dec 2025, 04:18 UTC · build 21086456

All newsPlayers around this dateRead on Steam

Hi everyone,

Sorry we’ve been quiet for a while — we’ve been hard at work on Act 2, and it’s turning out even bigger than we originally planned!

Today’s patch brings a number of improvements and bug fixes based on your feedback.


Improvement 1 – Rain Cloud Magic

Previously, when casting the rain cloud spell, your character was locked in place.
Now, you can freely move around while casting it, making it much more convenient and flexible. ☁️


Improvement 2 – Faster Cleaning, Cooking, and Bartending

Many players felt the cleaning, cooking, and bartending processes were too slow — and that higher skill levels didn’t make much difference.
That’s changing now!
The speed of cooking and bartending now depends on your recipe difficulty, character skill, and equipment quality.
In short:

  • Higher skill → faster cooking and bartending.

  • Better stoves and tools → faster performance.

  • And yes, your cleaning speed also improves as you practice!


Improvement 3 – More Responsive Characters

Characters used to pause awkwardly before starting any task, making the inn feel sluggish — especially during busy hours.
This issue has been addressed!
Characters are now more responsive and will transition smoothly between tasks without unnecessary pauses.
(Note: some animations are still a bit slow; we plan to optimize these in a future update.)


Improvement 4 – Regulars Forgive Mistakes

Accidentally serving the wrong order and losing a regular was frustrating.
Now, your regulars will give you a second chance before deciding to stop visiting — after all, this is meant to be a cozy game! ☕


Bug Fixes

  • Fixed text size issues to ensure readability on Steam Deck.

  • Day 1 now correctly includes one customer for drinks and one for pizza.

  • Fixed an issue where NPCs kept moving during conversations.

  • Fixed a bug where outer map tooltips remained visible after reopening the map.

  • Fixed dialogue choice hover state persisting from the previous selection.

  • Fixed incorrect hover behavior when viewing items in the shopping panel.

  • Fixed a market exploit where stalls would restock after leaving, allowing infinite money.

  • Fixed an issue when changing appearance using the closet and saving.

  • General polishing and fixes for Laurel’s Inn.


Thanks for your continued patience and support — and stay tuned for the exciting new content coming in Act 2! 🌙

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