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Arinoa: ConquestNewsProgress Log #2
Community

Progress Log #2

Arinoa: Conquest · published 10 Mar 2025, 09:29 UTC

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I will probably start doing some playtests in the next 2-3 weeks to test the save system, performance, and the translations. I'll make another announcement when I start doing playtests so keep an eye out for that.

Most of my time was spent on translations, and the save system. Both were surprisingly time consuming, but I was able to make a lot of other improvements and changes. Mostly backend stuff but here's the more interesting changes.

General:

  • Translated most of the text to Chinese, Japanese, and Korean.
  • Added a save system.
  • Added combat and UI sound effects.
  • Added a custom unit creator which allows the player to create a custom unit where you can pick its class, skills, and rank. As well as add a custom image, and portrait.
  • Improved unit movement.
  • Improved the research system a bit.

UI:

  • Added Skill tab for units.
  • Made some improvements to the Recruit, and Unit menus.

Performance:

  • Made pretty big improvements to performance. Load times are kinda up there because I'm pooling a large number of units which can take time to load, but the in game performance is quite smooth as a result.
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In-game event31 Aug 2026Update #8Additions · Added continuous production for units. Right click a unit in the recruit menu or town panel to enable continuous production for that unit. · Added difficulty settings to the new game menu. · Added preset settings for dungeon and item counts in the new game menu. Changes · Changed it so that recruited units are sent to the garrison by default if there's available space. · Improved tu…In-game event22 Aug 2026Update #7Additions Added option to add factions to teams in the new game menu. Added palisades and stone walls to the infrastructure and research menus. Added level display to the Units and Workers menus. Changes Changed the cost of refreshing mercenaries. Changed repairs to take time instead of being instant. Bug Fixes Fixed structure panel button being visible in some menus. Fixed units sometimes movi…In-game event12 Aug 2026Update #6Additions · Added side panel to better manage structures and caravans. Changes · Changed hold position to take effect immediately when toggled. · Reduced the amount of skill damage supporters acquire through leveling up. · Adjusted Liuyi's orbital sword skill so that it has lower damage, but higher sword count and skill duration. Bug Fixes · Fixed bandit garrisons not loading properly. · Fixed…