Hi Everyone!
Here is update 0.2.2 of Monster Care Simulator!
Changelog:
Improvements :hammer_and_wrench:
FOV SliderSave System:
Added a Save button and implemented automatic saving at the end of the day.
Added a manual Save Game button
:dollar: New Bill Stack Types:
Introduced blue (500 :dollar:) and purple (1000 :dollar:) bills to streamline customer payments and reduce clutter at the welcome desk.
Interaction Prompt:
Added prompts to inform if you can give a monster back to a customer.
Game Balancing:
Increased the capacity of the Poopbag.
Adjusted costs and earnings to balance the late part of the game.
Bug Fixes:beetle:
- Fixed edge collider issues in the garden to prevent items and players from passing through.
- Fixed inverted inventory scroll direction.
- Corrected typos and localization problems, including "Help I'm bankrupt" and FireGazer descriptions.
- Fixed visibility of happiness levels when petting monsters.
- Resolved monsters getting stuck and inaccessible under customer legs, you can now reach them even if they are under a customer's legs.
- Moved light switch to make it more visible.
Thank you!