Update 0.2.2

Monster Care Simulator Playtest · build 17156525 · published

On SteamNotes only · this build shipped before we watched the app

Hi Everyone!

Here is update 0.2.2 of Monster Care Simulator!
Changelog:

Improvements :hammer_and_wrench:

  • FOV Slider
  • Save System:


      Added a Save button and implemented automatic saving at the end of the day.
      Added a manual Save Game button

  • :dollar: New Bill Stack Types:


      Introduced blue (500 :dollar:) and purple (1000 :dollar:) bills to streamline customer payments and reduce clutter at the welcome desk.

  • Interaction Prompt:


      Added prompts to inform if you can give a monster back to a customer.

  • Game Balancing:


      Increased the capacity of the Poopbag.
      Adjusted costs and earnings to balance the late part of the game.

    Bug Fixes:beetle:

    • Fixed edge collider issues in the garden to prevent items and players from passing through.
    • Fixed inverted inventory scroll direction.
    • Corrected typos and localization problems, including "Help I'm bankrupt" and FireGazer descriptions.
    • Fixed visibility of happiness levels when petting monsters.
    • Resolved monsters getting stuck and inaccessible under customer legs, you can now reach them even if they are under a customer's legs.
    • Moved light switch to make it more visible.

    Thank you!

  • Update 0.2.2 · Monster Care Simulator Playtest build 17156525 · SteamPeaks