+Optimizations were completed for world loading, map drawing and resource management
-Players should now experience much faster world loading.
-Players should also have a smoother experience during map movement as resources are loaded in and out of memory. While there may still be a little bit of jagged lag from time to time it should be reduced compared to past releases. Map drawing should also be faster in general than prior releases yielding a higher smoother framerate overall.
+UI Improvements and Fixes
-Players now have the ability to label star stones with custom text to help them identify where the stone takes them.
-An alert and area log is now available by pressing the "Enter" key. The alert log will show you alerts like skill gains, system messages, and other information. The area log will show you text that has appeared on your map for example when an NPC talks. This feature is mainly included in preparation for the multiplayer update we are working on. You will also notice a text messaging box as part of this, while it functions in single player and text appears above your character its function is primarily for multiplayer. You can hide the log/text bar by pressing enter when the messaging textbox is empty.
-Bug Fix: When using the reload last save button after death, interacting with your action bar wouldn't work properly. This issue has been fixed.