+New Catacomb Areas added
-This patch features a new catacombs area which can be reached from either level 1 of the crypts or level 3 of the mines. The catacombs area runs underneath the mystic woodland connecting the mines and crypts.
-Backstory: The area is primarily a burial ground for the sick and poorer townsfolk of moon haven. The forest's magic also has played into some of the strange undead you will find in the catacombs! Since the first blood moon a demon has been unleashed into the catacombs that feeds on blood and death.
-New added to the catacombs, while exploring and fighting monsters in the catacombs you will quickly figure out how you can summon and fight the boss, Root Rot an ancient abomination beginning to corrupt the roots of the mystic woodland. Though it may take you a bit longer to figure out the best way to defeat him. You may complete this quest in single player or multiplayer... It can be completed once every 24 hours (Real time).
-The also features, zombie mutants, zombie lepers and plague slimes. You'll also run into some other undead favorites in there in different combinations.
-The area also features numerous locked chests which can only be picked with the lockpicking skill.
-I am also trying something new with spawns in containers allowing very wide range of objects to spawn in coffins and chests rather than a more limited define range of items. So as a result this area's containers will feature chests that might have junk or very high end treasure and magic items.
-A new spell was also added for the Root Rot boss, called Implosion, this spell is also available to players to find (not buy). The new spell deals a medium to high amount of evil damage and if an opponent is at 25% of their total life or less, it has a chance to just cause them to implode and their corpse parts go flying along with their loot.
+More World Decoration, Areas and Spawns!
-Hydro worked hard on adding even more world decoration and spawns to the overworld and I appreciate the help on making the world beautiful. Special thanks to Hydro for the help again.
-You may find some other forest areas south of brimstone are crawling with some spiders.
-Vorp and myself are also working on another new area that will feature a necromancer quest but stay tuned on that over the next month or two. So special thanks for him helping out as well.
+Bug Fixes
-Bug Fix: Lord of Bones bone projectiles not showing from one of the last patches I did in May.