
Next Fest is around the corner (3 days ːsteamhappyː) and we wanted to make it as intuitive as possible for new players to try out the demo. So, we made some adjustments to the tutorial and menu navigation.
Reworked the tutorial to be more comprehensive while also being shorter and more engaging!
Reworked the indicator system in the main menu.
Replaced big arrows above menus with guiding hands and particles.
Added the indication also to the setup menu.
The indicators will disappear after the first scenario has been started.
Added new voice lines for Drog and Bog providing even more variety in their answers and including clear instructions of how to use the main menu at the first time the main menu is entered.
Added sound to the earth spell while it slides over the ground and when it hits enemies.
Detached the spawning of particles from the position of the headset in lateral direction. The particles will always spawn in the centre but at the height of the player.
Displaying options for other maps and songs that will be available at official release but are unavailable in the demo as grey globes.
Fixed the switching of enemy preview sometimes not finishing.
Changed props in entry map to be more similar to the main menu for clarity and consistency.
Made ultimate already ready at 95% charge, because it is not clearly visible when the globes are 100% full.
Drog and Bog will say something when you enter a scenario without letting them finish. These voice lines will now correctly finish.
Added an altar behind the player in the main menu as an exit game option.
Fixed some wrong despawning behaviour of the text inside scenarios when pressing pause.
Fixed an issue where spells would spawn at full size but actually very little charge. They will be adequately small now.