Hey everyone, thanks again for all who have enjoyed or supported RHYTHMIC so far! With this years Steam Spring Sale RHYTHMIC is getting some juicy updates:
The expedition's path winds through dense woodland, far from the safety of the village. The workers brought supply crates to build up a small outpost, but in your hands they're more than cargo. Leave them in place to create chokepoints and slow the advance, or smash them to draw enemies closer. Just be ready: if you can't put them down fast enough, your gate will be the one paying the price.
Cutting down the trees has awakened something wretched to confront the workers. Every Vilegrowth carries the Festering trait: they periodically swell in size, growing tougher and more dangerous with every passing moment. Cut them down while they're small, or face something far harder to kill. The crates aren't just obstacles, they're your window. Leave them on the battlefield to buy yourself time, or strike them down to lure weaker enemies in close before they can fester to full size.
At the head of the horde lurks the Blightkeeper: a towering ancient horror that stomps the ground to sprout stationary minions across the battlefield, then floods every enemy with a surge of energy to mend their wounds. Letting it act freely will turn a manageable fight into an overwhelming one. Take it down before it grows out of control!
Hold or smash — your call, your consequences. Crates add a layer of real tactical decision-making to every wave.
Prove your mastery in the Deep Forest and unlock a new line of achievements.
Navigation gestures during pause and score screens have been significantly reworked for a more intuitive feel.
The perfect time to step into the arena for the first time — or bring a friend along for the ride.