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Void CrewNewsUpdate "Crossplay" - AVAILABLE NOW!
Major update

Update "Crossplay" - AVAILABLE NOW!

Void Crew · published 4 Sep 2025, 13:08 UTC

All newsPlayers around this dateRead on Steam

Void Crew Update 1.1.3: "Crossplay" IS HERE!

Greeting Ectypes! Today’s patch lays the groundwork for cross-play, streamlines joining friends, and adds tools to keep lobbies friendly. You’ll also see UI/controller polish, and a wave of bug fixes.

TL;DR

  • Cross-Play now supported! - Tech and options now in place

  • Join Codes - Share a short code to hop into games fast

  • Report & Block - Mute, hide, and auto-kick blocked players; unblock via the matchmaking terminal

  • Plus: host name tooltip in matchmaking, redesigned controller button icons, stacked identical rewards on tally, and lots of fixes!

--- 1.1.3: "Crossplay" Changelist ---

NEW FEATURES & MAJOR CHANGES


Cross-Play now supported

We’ve enabled the core systems and UI hooks for cross-play. You may notice new options appearing in menus and matchmaking. Cross-play features will become more meaningful as we roll them out further, but the tech is now in place.

Join Codes

Skip the lobby browsing: the host can now share a Join Code. Enter the code to jump straight into their session - easy for friends, communities, and stream audiences.

Player Safety: Report & Block

You can now report and block other players.

  • Blocked players can’t message you, their rooms won’t appear in your matchmaking, and they’re auto-kicked if they try to join your session.

  • To unblock, open the Matchmaking Terminal and manage your blocked list.

  • Matchmaking: Host name now appears via tooltip

  • Controller: Redesigned button icons for better clarity

  • UI: Identical rewards are now stacked on the tally screen

  • Misc: Under-the-hood work toward banning features and cross-play; you may notice new options popping up here and there

  • Fixed long startup times when launching the game

  • Addressed various UI issues when using a controller

  • Fixed secondary tooltip sometimes sticking around

  • Fixed exit vector marker occasionally displaying on other markers

  • Fixed rare issue where a save could be deleted immediately after loading. The save will not be deleted until you perform your next void jump.

Now what are you waiting for!? Go play! And don't hesitate to share with us your experience on our Discord!

PS: Content update also imminent! Remember that already on the 11th of September we are releasing our new Striker ship and more! If you haven't had a chance, check it out now!

//Hutlihut Games Crew

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