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SolheimNewsHotfix
Game update

Hotfix

Solheim · published 27 Apr 2026, 08:38 UTC

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Patch Notes

Greetings Flamekeepers,

A quick stability patch, focused on save reliability and squashing a few stubborn bugs that were standing between you and a proper run. Huge thanks to everyone who took the time to report these.

Fixes

  • Hard currency now saves correctly. Previously, hard currency earned during a run wasn't being written to your save file, causing balances to roll back on reload. Your wallet now carries over between sessions, exactly as it should.
  • Save system overhaul. Reloading into a save was producing inconsistent state across several systems. The save and load pipeline has been reworked from the ground up, so picking up where you left off now restores your progress cleanly, with no lost data and no broken state.
  • First-time experience guidance added. New players were being dropped in without direction. The tutorial now features proper guidance prompts that walk you through the core loop, so your first run feels like a welcome rather than a guessing game.
  • Health now resets correctly after death. Health values were carrying over incorrectly through the death and respawn cycle. You'll now respawn at full health, every time.

Keep the reports coming. Your bug threads and feedback are what make these fixes possible, and we read every one.

See you in the dark,
The Noktula Team

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