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Devil Spire FallsNewsThe Bosses Update is LIVE
In-game event

The Bosses Update is LIVE

Devil Spire Falls · published 27 Mar 2026, 23:23 UTC · build 22542505

All newsPlayers around this dateRead on Steam

As chosen by the Update Poll, the first part of the Bosses Update is up! It features 4 new Boss enemies, once for each Biome, spawning in the overworld, and maybe somewhere else? There's a lot of surprises this update too!

Changelog

  • 4 new Bosses!

    • Idol: A heavy, huge, levitating construct of stone who is not only rock solid, but also a spell-casting machine! Its Ultimate summons Desiccated to attack you!

    • Ooze: A giant slime with two cores, four tentacles, and a nasty acid spill Ultimate!

    • Guardian(s): Two crystal golems with short range, a force barrier, and a mighty beam Ultimate!

    • Worm: A giant spiked catterpillar that's a master of ailments, is pretty fast, and can root you with its silk!

  • Added special powers to all Bosses!

    • Abomination: Regens 10 HP/s

    • Idol: Is levitating

    • Ooze: Deals damage if you come too close

    • Guardian: Always comes in two, with each having half life

    • Worm: Has an invulnerable catterpillar body that can cover it

  • Bosses that spawn in the ????? ????? now have ????? ?????

  • Now any Boss can spawn in the ????? ?????

  • Better hitboxes in general for Bosses

  • Better ticks and damage distribution of the Abomination's Ultimate

  • As per popular request, fully implemented the Third Person Camera! Press H to try it out

  • Creatures will now stop moving and only turn if the difference in facing direction is too high when chasing you

  • Better visuals for the outside of Forest Dungeons

  • Skeletons no longer have their (Dead) status exposed on the interaction prompt and container submenu

  • Buildings that are never supposed to be locked by NPCs, like Taverns, no longer are

  • Monster Spawners now only spawn a new one if less than 4 are on the field

  • Added accelerating sliders for Character Creation when using a keyboard or gamepad to move them

  • Fixed reversed controls for controlling Flight with a gamepad's analog sticks

  • Fixed more bugs with incorrectly UV-mapped clothes

  • Fixed excessively fast Athletics, and other movement Skills, levelling

  • Fixed using Lamps while Transformed causing them to dupe and bug the shortcuts bar out

  • Fixed often incorrect description text for Potion Items

  • Fixed incorrect map level display of Graveyards and Ruins Points of Interest

  • Other misc fixes and adjustments

Want to vote on what will come next? Join us on Discord!

https://discord.gg/Rcq7dzQm5C

Some of the content introduced in updates won't show up in your game world, or at least won't be readily available, if it was generated before the update. They should not corrupt world files, but if they do, please report it!

Thank you for your suggestions and bug reports! Please let me know what you think of this update and if you ran into any issues.

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