0.0.88
- Removed speed scaling from Dex (experimental, let me know how you like it)
- Fixed NPC 1 handed counter to cause NPC to linger in charged attack and cancel out
- Unified, shorter stagger anim duration, independent of weapon type (30 frames stagger for all movesets)
- Increased Poise bar blinking threshold to 50%
- Fixed not losing velocity when not grounded
- Ensured Death Message closes when game leaves gameplay mode
- Fixed character getting locked if leaving tournament while using an item
- Fixed deactivated characters not being removed from targeting lists, which could result in the Combat music staying, and NPCs thinking their target is being attacked by more enemies than they are actually attacked by.
- Fixed a bug which would cause an NPC to stay out of combat and wander aimlessly if one of its previous iterations had their legs cut off.