v.0.0.85
- Balancing of enemy and player equipment in Tournament mode
- Adjusted attacking behaviour of higher Tier enemies
- Fixed NPCs not leaning to hit targets
- Added new Combat behaviour reaction - Reaction to Dodges (should be noticeable only on higher tier enemies)
- More consistent dodge-followup attack for NPCs
- Added a group behaviour that will cause only the 2 closest Melee and 2 closest Ranged NPCs to attack actively, if more than them share the same target.
- Enabled friendly fire for all creatures
- Fixed character occasionally turning a bit after stopping
- Fixed helmet icons
- Fixed being able to drag "Read only" readables
- Made it so that the Poise bar will flash if Poise goes under the third of its Max.
- Fixed being able to terminate dialogues with Esc
- Fixed being able to use the bed in Tournament during combat and after the last round.
- Fixed the character's mouth moving while interacting with a bed
- Fixed bed sequence transitions
- Fixed thrown objects being able to collide with weapon hitboxes (including player's fists)
- Somewhat improved collisions via workaround until it the proper solution will be ready
- Fixed starting bandages not being added to Tournament loadouts