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Salt 2NewsBug Fixes and Minor Improvements
Game update

Bug Fixes and Minor Improvements

Salt 2 · published 13 Jan 2026, 20:53 UTC · build 21449156

All newsPlayers around this dateRead on Steam

Changes

  • Fixed an issue when connecting with a player in a different world scene.
  • Fixed leaving a dungeon after leaving a party sometimes sending you to the wrong location.
  • Added "Equipped" filter to sorting options for inventories.
  • Added a clownfish lure item to fishing merchant inventories to make them easier to catch.
  • Increased the value of some higher end refined crafting materials to make them more profitable to craft.
  • Added a "Sell All Junk" button to the merchant sell interface.
  • Fixed a ship at the ship graveyard missing a texture.
  • Fixed moonrock amulet giving you incorrect materials when salvaging it.
  • Fixed the "Reduce Ship Rocking" accessibility setting not saving its state between play sessions.
  • Fixed the Ignis Mallet weapon having an extremely bright light emission.
  • Fixed the Keeper's Chest rewarding less items than intended.
  • Fixed the wrong error message being displayed when trying to place a no trade decoration on another player's ship.
  • The crafting interface no longer hides item obtained indicators.
  • Fixed the rotation of ship decorations not maintained when you move an item on another player's ship.
  • Fixed not being able to open chests seen by the lantern or revealing.
  • Fixed placing a decoration on another player's ship while standing on your own actually placing the decoration on your own ship instead.
  • Added ability to cycle item marks in the ship inventory window.
  • You can now perform swimming speed boosts while on top of the water, similar to when you are underwater.
  • Increased the drop rate of the Moonrock Blade recipe.
  • Reduced the recipe requirements to make the Draught of Vitality potion.
  • Increased the drop rate of maps to loot caves.
  • Added mining deposit caves for specific types of ore.
  • Possible fix for underwater caves being very washed out for some players.
  • Reduced the intensity of ghost cutlass material slightly.
  • Fixed weapons that scaled with two stats being a little underpowered compared to those that scale with a single stat.
More from Salt 2

Other announcements

All news
Community14 Sep 2026Beta UpdateThis update is on the Beta Branch . Hop on over if you want to help us test the upcoming update. Survival Skill Tree This update introduces a brand new Survival Skill Tree. You will be able to earn points in this tree by cooking, fishing, and hunting. This tree will include 9 new skills to pick from that give you all kinds of benefits, ranging from experience bonuses in crafting skills, a chanc…Community10 Aug 2026Update Preview: Survival Skill Tree and Legendary AnimalsAhoy mateys! We wanted to give you a quick overview on what we've been working on and what you can expect for the next update. Please keep in mind that while we are trying to keep content flowing at a decent rate, our small team (2 people) is currently split between working on the PS5 port of the game and new content for upcoming updates. That being said, the PS5 port is going very well and we…In-game event22 Jun 2026Update: New Islands, Quest, Loot, and MoreThis update contains a number of fixes, improvements, and new content. Some new small islands can now be found past the 30 unit mark in any direction. These contain new quests, items, and points of interest. Additionally, the selling price of some crafted items has been rebalanced. These now sell for more than the sum of their components, which makes crafting more profitable than it used to be.…