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Dungeon RampageNewsHotfix #2
Game update

Hotfix #2

Dungeon Rampage · published 7 Dec 2025, 03:02 UTC · build 21086078

All newsPlayers around this dateRead on Steam

Hey Rampagers!We've been blown away by your support at launch, It really means a lot to us here at Gamebreaking Studios! It's been a lot of fun seeing everyone re-exploring the game and figuring out the meta with the new gem economy.This hotfix has two components to it:1. Some fixes to the server. We've been noticing that occasionally individual game servers have been crashing, leading to the game freezing for <5% of active players. So far we've scaled up the number of servers so that it affects fewer players each time it crashes. We've been spending our time since launch trying to track it down and have a few theories. This hotfix rolls out a fix for one of our main theories. These server crashes are extra fun to debug because we hadn't seen them ever before launch, neither on the demo nor with our private playtests. If you have any ideas on what triggers it or have noticed any correlation please report it on our Discord!2. We're defaulting the game to "Performance" quality mode, so that the game runs smoother for those having issues. This mode means you lose things like damage floaters, zoom in on some of your attacks, and a few other pretty effects. You can change it with the Options menu available in game to the "Quality" setting to restore these features. With "Performance" mode some players observed FPS going from 8 to 30, and from 30 to 60 fps! These graphics mode settings are new since the private playtests, and we hope that they help a lot of you! It's definitely a challenge tackling performance on a Flash game from 2011 that's scaled from 600 pixels tall to 1080p (or more!). Still having a lot of issues? Try running the game windowed at its original resolution, it runs super smooth then.

To get this update you'll have to restart your game and make sure it recognizes the update! You'll see a bl: in the top left corner when you are up to date (And then the next update will have a gr:, we are adding a blue-green deployment system so updates are hopefully less disruptive. If you are out of date you're games will start getting empty, and then after ~4 hours the old servers will shutdown)

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Announcement14 Sep 2026Dungeon Rampage is coming out of Early Access on November 2026!Rampagers, Dungeon Rampage 1.0 is coming before GTA 6! When we first teased about the EA launch, we said we would launch the game before GTA 6 and by the looks of it we are also heading out of Early Access before GTA 6. This has been a wild ride. We have done a lot of crazy things like porting the backend to C# and making the game be 16:9 instead of 4:3 and more all whilst in Early Access. And…In-game event31 Aug 2026Modern Backend, Better Loot! Update #14The team is working on a ton of exciting things for the 1.0 release, but much of that won’t roll out until then… In the meantime, we do have some changes that we are pushing live right now. We have rewritten the entire backend from old PHP to modern C# and this patch fully rolls it out! You’ll see the server finishing interactions like buying items faster than before, but this won’t impact the…Community1 Jun 2026Dungeon Rampage is going from a Revival to a Remaster!!Rampagers, We have heard your feedback and we are finally excited to announce that.... Dungeon Rampage is going from a Revival to a Remaster !! Here’s what 1.0 will look like: · Fully Performant Dungeon Rampage (Using Starling for rendering the game with the GPU instead of the CPU like it currently does) · HD Dungeon Rampage (Heroes, Pets, Enemy Models, Props, Attacks, Projectiles Animations, U…