Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Terminal OneNewsUpdate Notes for 1 Sep 2025
Game update

Update Notes for 1 Sep 2025

Terminal One · published 1 Sep 2025, 09:43 UTC · build 19810025

All newsPlayers around this dateRead on Steam
  • Gameplay: Added the option to set prices in cafes, restaurants, and bars. Raising prices will decrease the rate at which passengers visit them. Note that as old save games have not had prices set, they will be loaded as zero and need to be set by the player upon loading. New save games should not have this problem and building new cafes, restaurants, and bars will result in default prices being applied initially.
  • Gameplay: Added “Bulk Construction Tender” contracts. These allow the player to buy three buildings at once for a discount of at least 15%. A Further discount is possible upon price negotiation, however, there is a risk that companies reject low offers (in a similar way to how gate contracts and the staff management system works). The Bulk Construction Tender option will be available in the Construction Menu after having built the Admin Building.
  • UI: The escape menu now shows a random tip. This is to highlight some possibilities in the game that are likely not well-known.
  • Graphics: Added style variations for cafes.
More from Terminal One

Other announcements

All news
Game update31 Aug 2026Update Notes for 1 Sep 2026Gameplay: Added “Follow Me Car Bays”. Follow Me Cars are no longer stationed on Runways, but a new buildable area called the “Follow Me Car Bay”. When placed next to a taxiway, Follow Me Cars will meet aircraft on the taxiway. Follow Me Car bays also need to be joined to that taxiway with a road. This new system avoids Follow Me Cars using Runways and avoids the issue of Follow Me Cars needing…Game update1 Aug 2026Update Notes for 1 Aug 2026Gameplay: Added the option to play with “Longer Runways” when starting a new game. Longer runways present an extra challenge to the player as they take more space and good service times will require combinations of landing and takeoff runways. To ensure the player can actually build a longer runway when starting, two random extra tiles will be given to the player upon starting with this option.…Game update18 Jul 2026Update Notes for 18 Jul 2026Gameplay: Introduced “Operational Disruptions”. Occasionally, an aircraft might now arrive with a tyre fault, light fault, or sensor fault. The arriving aircraft will come with a warning message by default. Tyre faults will require a special Transporter with a “Tyre Trailer”, while light and sensor faults will require a special Transporter with an “Access Platform”. Players have two options for…