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NIMRODSNewsNIMRODS Update | Bzz Battle Update
Major update

NIMRODS Update | Bzz Battle Update

NIMRODS · published 23 Jul 2025, 16:45 UTC · build 19331634

All newsPlayers around this dateRead on Steam

Gear up NIMRODS!

The long awaited Bzz Battle Update has finally arrived, introducing a brand-new character, biome, chassis, and a bunch more!

In our last post, we shared some of the exciting things we've been cooking up and gave a glimpse at what's coming in future updates.

Now onto the good stuff. Here's the full list of additions, changes, and fixes in this update:

Changelog

Major Features

  • New Character: Bzz Bzz can be unlocked somewhere on the map. It's up to you to figure out how while we avoid spoiling the fun :)
  • New Chassis: Bzz Gun
  • New Abiltiies: Liftoff & Honey Blaster
  • New Augment: Capacitant Stock Capacitant Stock, Empowered Stock, Supercharged Stock, Hypercharged Stock, Imbuement Stock, Ascendant's Stock. We'll let you explore what these augments can do, but Supercharged Stock allows you to immediately collect XP and Resources when an enemy or breakable is killed with Special Power :)
  • Map Expansion: Bzz' Hollow & Infested PlateauBzz' Hollow is a brand-new biome added to the map. Infested Plateau is an expansion of the Hive Barrens. We'll let you explore this on your own without sharing too many details to avoid ruining the fun :)
  • Dominant / Recessive Tunings Each character now have their own favorite and least favorite Tunings. Dominant Tunings provide greater benefits while Recessive Tunings will not get as much of a benefit from it.

    Minor Features

    • New Achievement: Buzz Off
    • New Quests
    • Steam Rich Presence - Steam will now reflect on what you're doing in-game, whether you're exploring a biome, fighting a boss, or relaxing on the Home Ship,
    • A tag will now appear on newly unlocked Guns and Characters.
    • Added a Gun Inspect icon in the in-game pause screen.
    • Added an "About" button to the Main Menu - All of the Changelog can now be viewed within the About menu.
    • New Russian and Polish font.

    Modding

    • We've added a separate Mono-based branch for those interested in modding.

    Changes

    • Hellfire Barrel, Fragmentor Magazine, Napalm Jet and Skullspike Grip are no longer unlocked by a quest, but are now found somewhere on the map instead.
    • Significant UI improvements for both the Steam Deck and Desktop.
    • Significant UI navigation improvements for both Steam Deck and Desktop.
    • Improvements made to boundaries, bushes and other environmental assets across the map.
    • Layering improvements for enemies, environmental effects and more have been made.
    • The Impaling Ammo line adds different Tunings to the Tunings pool that better synergize with the augments in the Impaling Augment line.
    • Kill Count required to mutate genome layouts the final time corrected from 24000 to 34000.
    • Cobalt Magnigrip now resets on reload start instead of reload end to match behavior of Ascendant's Stock.
    • Parts of the North-eastern Advanced Hive Barrens changed to Regular Hive Barrens so players can access the new areas without triggering advanced enemies.
    • Biome boundaries now better match the visuals cues (color of the ground, etc.).
    • Split Bullets now correctly halve their lifetime compared to the main bullet.
    • Drop Pod Turret bullets resized from 0.03m to 0.085m.
    • Drop Pod Turret Bullet Velocity sped up from 8 m/s to 12 m/s.
    • Tier 3 Drop Pod Turret magazine capacity corrected from 225 to 275.
    • SMG Bullet Size enlarged from 0.018m to 0.03m.
    • Shotgun Bullet Size enlarged from 0.02025m to 0.035m.
    • Landmines now have a magenta color.
    • Improved the Main Menu's vignette effect.
    • Improved the magenta flames and projectiles for Defense Towers.
    • The ten Chargers that spawn at 585 seconds in the Hive Barrens now spawn in two groups of five, one at 585 seconds and one at 600 seconds.

    Optimizations

    • Minimap has been completely overhauled providing smooth performance. Behavior and visuals remain the same.
    • Homing is now less demanding and performs better.

    Fixes

    • Fixed an issue where the "Damage Fall Off" stat was not displayed for the RPG, Pulse Rifle, and GT Ultralite Railgun.
    • Fixed an issue where the "NEW" tag would not disappear after selecting an item.
    • Fixed an issue where the FPS display did not scale correctly on certain screen resolutions.
    • Fixed an issue where selection could be lost after banishing the final augment while using a controller.
    • Fixed an issue where the last selected Chassis on the "Select a Weapon" screen was not saved correctly between deployments.
    • Fixed an issue where the vignette effect would disappear if the game were to be paused in the Shooting Range.
    • Fixed an issue where certain localizations were missing for different languages.

    Steam Deck™ Verified ✅


    NIMRODS is now Steam Deck Verified. For more information, check out

    https://steamcommunity.com/games/2086430/announcements/detail/506206686159048206

    Thank You! ❤️


    We would like to thank each of one you for the amazing support. With each update we aim to make NIMRODS better and better. Without you, NIMRODS wouldn't be what it is today.

    We hope you will enjoy this new update and we cannot wait to hear and see the excitement.

    If you haven't already, come join our official Discord server:

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