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Project SparrowNewsPatch Notes: 0.0.4
Game update

Patch Notes: 0.0.4

Project Sparrow · published 26 Jan 2025, 21:59 UTC · build 17138845

All newsPlayers around this dateRead on Steam

- Reduced poison sfx volume
- Increased teleport exit sfx volume
- Fixed a bug where there the Match Found modal would stay on the screen when receiving a Connection Failed error
- Renamed teleport/blink to Void Rift
- Added slight dim on the video settings background
- Fixed animation bug when drawing bow whilst using Void Rift
- Fixed backfill not working correctly in Deathmatch
- Fixed match result screen showing over the round ending kill
- Poison no longer uses a damage curve based on draw time, it's flat base damage of 30 no matter the bow draw time
- Fixed a bug where the tutorial input action for Grapple was using Utility
- Fixed lighting in the tutorial level
- Changed Dash level in the tutorial to Void Rift level instead
- Fixed water post process screen effect not working in Tutorial level
- Fixed some bad climbing collision on flagstone
- Adjusted Flagstone lighting
- Added back roll fail timing
- Decreased roll failing timing from 175 > 180
- Added bhop check to diagnose bhop inconsistencies (added as a test)
- Increased smoke bomb throw distance from 300 > 350
- Smoke bomb vfx changed
- Smoke bomb fade no longer decreases size
- Fix some server errors

If you are receiving a connection failed message when trying to entering a match, please verify your files or reinstall the game

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