Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MycofallNewsUpdate v0.2.29
Game update

Update v0.2.29

Mycofall · published 23 Apr 2026, 21:46 UTC

All newsPlayers around this dateRead on Steam

Added:

  • Character level

  • Character perk progression

  • Hyphal Bridge skill

  • Enemy aggro system that allows to get aggro of enemies in coop

  • Alert text message

  • New sounds for characters, enemies, skills, ui and indicators (more coming soon)

  • New UI elements and sprites

  • New Miss Mantis melee attack behavior

Changed:

  • General VFX overhaul

  • Increased vampire damage loss

  • Slightly balanced enemy scaling per wave

  • Balanced cooldown morphs of skills

  • Balanced morph costs of some skills

  • Balanced enemy behavior

  • Balanced enemy scaling

  • Balanced wave behavior

  • Balanced wave scaling

  • Balanced difficulty progression

  • Balanced XP progression

  • Balanced perk scaling

  • Reworked level up panel

  • Damage morph is scaling

  • Reduced damage over time scaling

  • Reduced base dash range

  • Decreased toxic spitter and toxic ground amount but increased toxic ground damage

Fixed:

  • Armor did not reduce damage

  • Skills behavior was incorrect in some cases

  • Miss Mantis and Greed bug indicators sometimes were in wrong position

  • Cellar Beetle did get stuck on walls

  • Flying Bugs did get stuck sometimes

More from Mycofall

Other announcements

All news
Game update13 Sep 2026Apologies - Progression Reset Bug in v0.7.0Progression Reset - We are sorry A bug in v0.7.0 caused players' progression to reset. This happened due to changes in how save files are handled - the update created differences in the save structure that wiped progression data. We're genuinely sorry. We know how frustrating this is. We're taking this seriously and improving our testing procedures to prevent this from happening again in future…In-game event2 Sep 2026Update v0.7.0 - Co-op Revive & BalancingUpdate v0.7.0 - Co-op Revive & Big Balance Pass We're back! After taking some well-deserved time to breathe and plan, we're diving into development with fresh energy. This update brings one of the biggest co-op features yet, plus a comprehensive balance overhaul that changes how the game feels. The Big Feature: Co-op Revive System This is what we're most excited about. Teammates can now revive…In-game event24 Jul 2026Hotfix v0.6.15 - Community UpdateHotfix v0.6.15 - Polish & Performance Update We've pushed another quick update focusing on stability and quality of life improvements! New Features Graphics Options: VSync option now available in Graphics settings (off by default) Co-op Lobby: Player list now shows each player's selected character icon in real-time Skill Shop: Now displays all skills, including locked ones Tutorial Recommendati…