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LUCKROTNewsPatch 6 - Slightly Bigger patch than usual
Game update

Patch 6 - Slightly Bigger patch than usual

LUCKROT · published 24 Apr 2026, 23:10 UTC

All newsPlayers around this dateRead on Steam

-I've updated the slot machine colors. Now, Weapons are blue, buddy bots are orange, and cash remains green. Functionality remains the same. (I'm curious to know what you guys think, is this better or worse?)

-Added a new Act 3 Room

-Reputation no longer goes down when in upgrade hub. It remains as is for the entire hub stay

-Fixed the issue where player would fall through 3rd Boss map, hopefully. Its a very hard issue to replicate and has never happened to me before

-Guns will no longer fire when you press LMB during dialogue

-Updated fireball ability, now the levelled up fireballs are wider apart, for more area coverage

-Buffed force push ability, now the base level will deal some damage to enemies before stunning them

-Final Act security guards no longer get pushed back into walls when shot

-Added more missions. Also made them slightly easier to complete. Since buddy bots tend to steal your kills...

-Improved performance for Act 3. It still won't be as smooth as act 1 and 2, because of the audience and shear amount of enemies, but should be much better now

-Improved lighting in Act 3, some areas were too dark

More from LUCKROT

Other announcements

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Game update17 May 2026Patch 12 - Rate of Fire Upgrade-Added Rate of Fire upgrade card to reward screen that will increase RoF for all weapons when selected. This was requested by a lot of people, it's an awesome idea so I had to do it. -Fixed bug where game would detect a controller and override mouse and keyboard. You can now have a controller plugged in and still use M&Kb. -Fixed bug where force push would break the 1st Boss. I'm still working…Game update13 May 2026Patch 11 - Reward screen bug fix + Wall Jump upgrade-You can now exit the reward screen by pressing esc(pause menu button), You will keep the reward screen in your inventory and you can pull it up again, the cards will stay the same until you select something or reroll. Hopefully this fixes the issue where some players got soft locked on reward screen. -Made it a bit easier to get higher reputation. -Slightly nerfed boss health, to make them les…Game update10 May 2026Patch 10 - Enemy Proximity Sounds-Each enemy type now has their own breathing sound, it's is proximity based. This will help the player know when an enemy is close. -Added a hit icon to player UI, which will show what direction the player got hit from. -Changed Death level down from -2 to -1. -Improved mission kill tracking, Buddy Bots will no longer steal players kills. -Slightly nerfed purple enemy(Sniper). -Did some overall…