
🔧 Gameplay & Progression
• Fixed multiple progression blockers across the Isolde questline
• Improved level flow — cemetery now leads directly to the end area (Gravedigger Hut)
• Added new save point at the Chapel boss encounter (Burning Tree)
• Fixed elevator energy system (switches now work correctly)
• Disabled attic floor in elevator (work in progress)
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🌍 World Improvements
• Fixed Thalassa Cemetery gate physics issue
• Fixed multiple physics issues (Isolde cafeteria, Thalassa third floor)
• Removed blocking assets in prologue
• Improved door behavior and level streaming
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⚙️ Systems & Performance
• Upgraded to DirectX 12 (fixes tree rendering issues)
• Improved loading transitions and fade-in
• Added console commands for forest & foliage rendering
• Improved save system reliability
• Fixed multiple UI / widget issues
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🎮 Controls & UI
• Fixed pause menu (Settings & Resume)
• Improved controller behavior in dialogues & cutscenes
• Updated elevator UI
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📜 Content Update
• Added 6 new letters across the world
• Added new document: *Post-Mortem Anomaly Report*
• Added TV + video tape in Isolde’s room
• Improved video tape system (01–02 order)
• Removed Leonard dialogue to improve atmosphere
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🧪 Bug Fixes
• Fixed boss fight (Doctor) logic & positioning
• Fixed multiple save/load issues
• Fixed visual glitches and lighting issues
• Fixed interaction issues with doors and scripted events
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👥 Credits
• Kevin Trostdorf added to credits
• Stefan Friedrich (Main Menu Music) added to credits