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Jump SpaceNewsHotfix 24 - Fixing enemy difficulty - v0.6.13.134
Game update

Hotfix 24 - Fixing enemy difficulty - v0.6.13.134

Jump Space · published 1 Apr 2026, 14:57 UTC

All newsPlayers around this dateRead on Steam

Patch Notes

Balance

  • Reduced Arachnid enemy health

  • Increased player melee damage

  • Reduced Seeker enemy health significantly

  • Difficulty of all Challenge Ratings and Player Counts has been adjusted to feel more approachable

  • Common ammo pickups now drop more frequently. Common ammo pickups restore 15% of max ammo, and large ammo pickups restore 25%.

Improvements

  • Jammer weak points can now be damaged by explosives

  • Shipping container doors can now be damaged by explosives

  • Sticky Grenades can now be thrown through tight spaces and will stick to other players

  • Grenades and missiles no longer pass through shipping containers

  • Extended grapple point range on the Dart ship

  • The refugee ship objective marker now persists until the repair objective is completed, preventing players from losing track of the ship's location

  • The lava wall in the finale now reaches its destination on the 8th jump instead of the 7th

  • Enemy walking behavior in certain Points of Interest has been improved

  • Arrival screen now correctly displays the list of sector modifiers and events

  • Numpad Enter can now be used as an alternative to the regular Enter key

  • Updated Wishing Well loot table

Bug Fixes

  • Fixed an issue where the Spider Bot was not using its force field

  • Ammo pickups now correctly prioritize refilling your currently held weapon first

  • Fixed a bug where the destination backdrop geometry was incorrectly appearing at the current destination

  • Fixed a crash related to resource loading

  • Fixed a potential audio-related crash

  • Fixed an issue where bonus score thresholds in the Artillery finale were not working as intended

  • Fixed a bug where loot could fail to spawn without any feedback

  • Fixed a bug where icons in the Salvage Run mission would not appear.

Miscellaneous

  • Added Daniel Åkesson to the credits ːggxxacmayː

We have another hotfix coming soon that resolves a lot of the hitching with DX12 and DX11.

Please continue to use DX11 to reduce your stuttering and performance issues as much as possible.

More from Jump Space

Other announcements

All news
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