Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Jump SpaceNewsHotfix 23 - v0.6.13.134
Game update

Hotfix 23 - v0.6.13.134

Jump Space · published 27 Mar 2026, 16:26 UTC · build 22536010

All newsPlayers around this dateRead on Steam

Update Patch Notes v0.6.13.134

Features

  • You will no longer lose your inventory items when failing a mission
  • Mission names are now displayed in the server browser status tab
  • Added an SMG to the tutorial area near the materia pickup
  • Low difficulty missions now include starting equipment — an SMG is provided on lower challenge ratings, along with small repair kits

Improvements

  • Items are no longer dropped from your inventory when defeated
  • Low-tier weapons can now be found as loot across all destinations
  • BuddyBot has been significantly buffed — damage increased from 5 to 15 per shot
  • Flamethrower audio has been rebalanced — volume is better controlled over time and overall sound levels have been adjusted for a better experience

Bug Fixes

  • Fixed the destination arrival screen showing an empty box when there are no active modifiers or events
  • Fixed the tutorial destination node not displaying its banner or description on the jump map
  • Fixed objectives incorrectly continuing to display after the Artillery objective is completed
  • Fixed ammo pickup count now displays the correct amount
  • BuddyBot now renders correctly across different lighting conditions

Balance

  • Fewer enemies now spawn when playing solo, especially on lower challenge ratings
  • Enemy health has been reduced across several enemy types to improve solo play balance:
    • Heavy Raptor HP reduced (300 solo / 350 duo)
    • Rocket Drone HP reduced to 190 (solo)
    • Sniper Drone HP reduced to 750 (solo)

More from Jump Space

Other announcements

All news
Game update18 Sep 2026Anniversary Patch 4 - v0.7.16.7Update Patch Notes September 18, 2026 Features · Enemies now display a visual effect when teleporting in, making it clear they cannot attack during this phase and one second after. Improvements / Changes · Increased the spawn chance for Major Exploration on-foot sectors · Medstim maximum stack size reduced from 5 to 4 · Hull Repair Beam now displays correctly for all players · Hull Repair Tool…Major update17 Sep 2026Jump Space's FREE WEEKEND is here!To celebrate 1 Year of Early Access , anyone can now play the game for Free right now. This is a Free Weekend, not Free-To-Keep forever. Details below: Steam Free Weekend: Start: Thursday, Sept 17th, 19.00 CEST End: Monday, Sept 21st, 19.00 CEST There's a 40% Discount Weekend Deal right now , until Sept 24th , 19.00 CEST Autumn Sale 2026: Start: Thursday Oct 1st, 19.00 CEST End: Thursday Oct 8t…Game update17 Sep 2026Anniversary Patch 3 - v0.7.16.6Update Patch Notes September 17, 2026 Features · Backpack Persistence One Way: Your backpack contents are now saved when heading into a mission from the hangar , so you won't lose your loadout on the way in. · Shield Break Damage Reduction: When your shield is fully depleted by a hit, you now receive a 70% damage reduction for 1 second afterwards, and excess damage from that hit will no longer…