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NomoriNewsNext Fest and updates!
Community

Next Fest and updates!

Nomori · published 23 Feb 2026, 18:00 UTC

All newsPlayers around this dateRead on Steam

Nomori is part of Steam Next Fest, which is starting right now! If you haven’t played the demo already, the festival is the perfect time to do so, and play heaps of other demo’s as well.

Future updates to the demo

We’ll be making a few more improvements to the demo. Some of which will be bug fixes, and others just quality-of-live. We’ve received a lot of useful feedback from players that helped us solve issues with progression, motion sickness, display settings and more. It’s honestly been really insightful to see so many more perspectives. Thanks for your help!

Nomori at GDC

Nomori will also be at GDC in San Francisco this year! Marnix is traveling there to showcase the game at various events in- and around GDC. It’s a good opportunity if you want to say hi in-person! We’ll be posting about which events precisely on our bluesky.

More from Nomori

Other announcements

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Announcement10 Sep 2026Nomori releases on September 23!We are excited to announce that Nomori releases September 23! Get ready to turn portals, throw slimebuns, solve puzzles and reconnect the spirit world! Venture into a vividly rendered fantasy world full of colorful and eccentric spirits! Control time and space to solve puzzles and learn to see the world from exciting new perspectives. We are very proud of the game and we look forward to seeing…Community11 Jun 2026Entering Nomori's final development stageHey everyone! Let me give you a development update on Nomori. I don't have that many things to report. We're working steadily on finishing the game. The final stage feels like a near-endless marathon of going through levels one by one, adjusting checkpoints, directing cutscene camera shots, matching facial expressions to dialogue lines, preventing sequence-breaking of the story, testing save st…Game update30 Apr 2026Patch Notes for Nomori Demo up to 0.1.560.1.56 · Reworked the character Blobshadow to help with platforming. Before the drop shadow did not work on grass, which is a large part of the game. · Also added blobshadows to Kodama and Ponta making them a lot more grounded in the world. · Audiofixes for certain hardware. Before some people experienced jitters in the audio when too many audio sources played at once. We made adjustments to th…