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Calvin's GalleryNewsMarch Update!
In-game event

March Update!

Calvin's Gallery · published 7 Apr 2026, 13:50 UTC · build 22660240

All newsPlayers around this dateRead on Steam

New Relics:

The previous relics that only affected core attributes were not as useful or interesting as I had hoped. These have been replaced with a new set of relics. Each relic gives a set of low cooldown instant skills, allowing you to take free actions each turn. Each relic offers wildly different skills, allowing you to mix and match them among your party to find your favorite build.

Fewer skill types:

Strikes have been moved to Skills and Spells, reducing the number of menus to navigate during combat.

New Skill

All swords now have a Lunge skill that reduces the target's attributes based on what elemental mark they currently have.

General Tweaks:

Rally now has a short cooldown and low cost to prevent infinite healing.

The forest area has received a small face lift.

EXP gain for the party has been reduced, allowing the party to gather gear and scale with enemies more consistently.

Golem enemies now have a shielded state and a vulnerable state to make combat with them more strategic.

More from Calvin's Gallery

Other announcements

All news
Major update14 Sep 2026Leveling Overhaul!All party stats reduced by ~20%, this is to compensate for how common crystal dust has become along with the various other ways players can become stronger. · All EXP gained has been increased by ~20%, except for Dragon · This should help with the stat reductions and make combat more rewarding. This also means new skills will be unlocked faster. · Leveling shrines now always give +1 to a single…Game update22 Aug 2026Act 4 questQuick patch update to add quest objectives for Act 4 along with some new dialogue with bosses in Act 2 and 4.Game update5 Aug 2026Minor Forest and Tower FixesFixed a bug that let you walk through trees in the forest. Fixed a bug keeping a door from opening in the desert tower.