New Content
Added new cards: Quill, Hedgehog, Tortoise, and mouse.
Added Hunter the Hedgehog hero unlock progression.
Added Demonling.
Shop-related Hunter quest tracking for Quill/Hedgehog purchases.
Hero & Quest Updates
Added Hunter unlock quest requirements:
Unlock Quill
Unlock Hedgehog
Play Quill 20 times
Play Hedgehog 10 times
Kill 15 enemies with wound
Win 5 elite fights
Buy Quill or Hedgehog from the in-run shop
Added wound/bleed kill tracking support for unlock progress.
Hero attack effect system remains data-driven from hero resources.
Card & Combat Changes
Added speed_penalty support to card resources and runtime card logic.
Tortoise now applies a speed penalty as intended.
Ensured armor gain, ward gain, and speed effects are handled as fight-persistent stats (not tied to temporary attack buff duration logic).
General
Multiple cleanup and consistency fixes across card serialization, runtime conversion, and stat tracking.
No compile/runtime script errors after latest patch set.
If you want, I can also generate a shorter “player-facing” version (less technical) and a “full changelog” version for your community hub post.