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When We ArriveNewsA new alpha version is available!
In-game event

A new alpha version is available!

When We Arrive · published 3 Apr 2026, 13:17 UTC · build 22636799

All newsPlayers around this dateRead on Steam

Alpha Patch Note 0.0.22

- FIX: Several minor bugs have been fixed.

- CHANGE: The Game Over popup now takes you back to the tavern instead of the main menu.

- NEW: There is a new character to discover in Oak village.

- NEW: There are new mushrooms that can be collected in the forest biome.

- NEW: A class-dependent carrying mechanic for certain objects has been implemented.

- NEW: Other players can now be pushed.

- NEW: Preview of a new forest region: The Temple.

- NEW: Preview of a new item type: Tools that can be used on specific obstacles in the environment, but wear out and need to be repaired.

- NEW: Preview of shrines: You can choose from 3 different effects that remain active for the remainder of the run.

When playing multiplayer, please make sure that all your friends are playing the same alpha version! There is no cross-play between the alpha and demo versions.

We look forward to your feedback! And thank you so much for your support, it really helps us a lot <3 Have fun testing!

More from When We Arrive

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Game update27 Jun 2026Hotfix: Voice Chat AdjustmentsWe've optimized a few settings for the in-game voice chat to make the audio sound better! Adjustment: · The audio settings for in-game voice chat have been optimized Please make sure all your friends are playing the same Early Access version for multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us! Have a great journey!In-game event26 Jun 2026New Patch: Proximity Voice Chat is finally here!The Proximity Voice Chat is finally here! Bug Fixes: · If the host is the only one left on the journey after connection drops and other players in the session cannot rejoin, the journey can now be completed as usual without the host being automatically kicked from the session after 5 minutes · The synchronization of player movements between clients and the host has been optimized Adjustments: ·…In-game event12 Jun 2026New Patch: Enemy AdjustmentsWe've adjusted the enemies so you'll have a better chance of defending yourselves! Bug Fixes: · The goblin camps in a region have been fixed so that non-hosting players can now see them. · Switching items between hand slots has been fixed. Adjustments: · The tutorial text in the tavern regarding skills has been updated. · Item carrying has been adjusted to telekinesis carrying for all current c…