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Arinoa: ConquestNewsDemo Update #2
In-game event

Demo Update #2

Arinoa: Conquest · published 11 Mar 2026, 21:26 UTC

All newsPlayers around this dateRead on Steam

Additions

  • Added FPS limit in the options.

  • Added tutorial to teach the basics.

  • Added resource items that can be picked up when certain structures are destroyed/units are killed.

  • Added Supplies item. This is used by towns to increase silver generation and experience gain for garrisoned units.

  • Added Caravans. Caravans will automatically move excess resources to towns that need it so that all towns are supplied.

  • Added icons representing structures, caravans, and traders when zoomed out.

  • Added bandits and bandit camps. Bandits will occasionally raid caravans, resource buildings, workers, and in rare cases towns. Current bandit types include: Humans, Goblins, Orcs, and Gnolls.

Changes

  • Improved the save system. Loading is 8x faster, saving is 45x faster, and save files are 80x smaller.

  • Updated the infrastructure menu.

  • Updated Freya's sprite.

  • Changed Resource buildings, workers, and towns to have higher requirements for leveling up, but give higher stats per level up than before.

  • Changed it so that the command unit will only follow the squad leader if automation is turned on.

  • Changed the behavior of traders. They will now trade with other factions using supplies. A percentage of their sales will go to their faction.

  • Updated the descriptions for some research items.

  • Increased cost of rank 3, 4, and 5 units.

  • Reduced overall cost of supporters.

  • Summoning skills will summon units at the same level as the skill.

  • Changed factions to only attack bandits/mobs or factions they are at war with.

  • Improved pathfinding so that units will avoid running into structures that are on their path.

  • Changed AI factions so that units will stop following squad leaders when they are garrisoned.

  • Updated town panel in the recruit menu to show wood and wheat.

Bug fixes

  • Fixed the wrong biome being used in some cases when loading a game.

  • Fixed resource buildings not playing sounds when being constructed in some cases.

  • Fixed resource buildings not being transparent and displaying the wrong resource amount when being constructed in some cases.

  • Fixed command unit still using skills when not automated.

  • Fixed damage numbers not using the appropriate color in some cases.

  • Fixed traders to display their class and stats properly in the workers menu.

  • Fixed town resources not being saved in some cases.

  • Fixed the wrong squad being highlighted when entering the units menu in some cases.

  • Fixed hold position button not displaying the correct state.

  • Fixed various missing translations.

  • Fixed translated text not fitting the UI in some cases.

  • Fixed some building effects not loading properly.

  • Fixed faction influence not working correctly when toggling it with F4.

  • Fixed settlers for AI factions not having a spawn cooldown.

  • Fixed worker names going outside the details panel if the name is too long.

  • Fixed town recruit tab not updating properly when unlocking a new unit through research.

  • Fixed reset button in research not resetting properly in certain situations.

  • Fixed unfollow button being visible in other menus.

More from Arinoa: Conquest

Other announcements

All news
In-game event31 Aug 2026Update #8Additions · Added continuous production for units. Right click a unit in the recruit menu or town panel to enable continuous production for that unit. · Added difficulty settings to the new game menu. · Added preset settings for dungeon and item counts in the new game menu. Changes · Changed it so that recruited units are sent to the garrison by default if there's available space. · Improved tu…In-game event22 Aug 2026Update #7Additions Added option to add factions to teams in the new game menu. Added palisades and stone walls to the infrastructure and research menus. Added level display to the Units and Workers menus. Changes Changed the cost of refreshing mercenaries. Changed repairs to take time instead of being instant. Bug Fixes Fixed structure panel button being visible in some menus. Fixed units sometimes movi…In-game event12 Aug 2026Update #6Additions · Added side panel to better manage structures and caravans. Changes · Changed hold position to take effect immediately when toggled. · Reduced the amount of skill damage supporters acquire through leveling up. · Adjusted Liuyi's orbital sword skill so that it has lower damage, but higher sword count and skill duration. Bug Fixes · Fixed bandit garrisons not loading properly. · Fixed…