Hey Hey everyone!
I’m really excited to finally say this.
Sword Hero is launching on Kickstarter on January 27th.
If you’re new here I’m ForestWare, a solo dev building Sword Hero.
This project is my dream RPG: the kind of game I grew up with, where the world feels alive, systems actually matter, and the player has real freedom. You’re the Delver: A nobody thrown onto a quarantined island with nothing but a few scraps… and the world won’t slow down for you.
A seamless open world with no loading screens for interiors/caves/dungeons
NPCs with daily routines, reactions, and memory-based law
Body-part combat: wounds, fractures, dismemberment, and targeted weak points
A persistent world: bodies don’t disappear, nature takes its course
No enemy level scaling - wolves don’t become endgame bullet sponges
Visible progression: scars, muscle growth, prosthetics, mutations, tattoos
The Kickstarter is how I can push Sword Hero closer to the best possible full release: more polish, more content, more development support, and ultimately a better RPG.
If you want to support Sword Hero, the best thing you can do right now is click:
“Notify me on launch” on the Kickstarter page.
It genuinely helps more than you might think.
Thank you for being here,
- ForestWare